
INDUSTRIAL PVE BiWeekly
Russia
X2 [ BOSS / SKILL / NEW MODS ]
11/250
Last checked 2 m ago
Wiped 1 d ago
Custom Map
#1 EPIC RUST SOLO [X2|TP|KITS|RPG|PVP] 02.10 Global Wipe Server admin? Sign in with Steam to claim this server.
133 ms · Chicago
Jitter 1.4 ms
Last checked 2 m ago
5 / 100 players
Procedural Map
2x Max 1 56 days live Avg ping 134.7 ms Avg jitter 6.5 ms Wipe cycle 7 ±0.4 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 194.93.2.92:35100
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 7.5 | |
| 7 | |
| 7 | |
| 6.5 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 17 Sep 24 · 15:49 UTC Median daily peak 8 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Gathering Rate: x2 / Добыча ресурсов: x2
Max Stack Size: 50000+ / Увеличенные стаки: 50000+
Instant Crafting / Мгновенный крафт
Day/Night Cycle: 59/1 min / Длительность дня/ночи 59/1 мин
Skills System (/skills) / Прокачка способностей (/skills)
Building Upgrades (/up 0-4) / Улучшение построек (/up 0-4)
Raid Block (+ Raid Alert) / Рейдблок (+ оповещение о рейде)
Skin Customization (/skin) / Настройка скинов (/skin)
And More / И многое другое
Links / Ссылки:
Our Store - epicrust.ru
Telegram - t.me/epicrust
Discord - dsc.gg/epicrust
VKontakte - vk.com/epicrust
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 133 ms | 5 | |
| Online | 131 ms | 4 | |
| Online | 128 ms | 2 | |
| Online | 121 ms | 3 | |
| Online | 121 ms | 5 | |
| Online | 132 ms | 6 | |
| Online | 129 ms | 8 | |
| Online | 122 ms | 9 | |
| Online | 123 ms | 8 | |
| Online | 122 ms | 8 | |
| Online | 132 ms | 6 | |
| Online | 129 ms | 5 | |
| Online | 127 ms | 3 | |
| Online | 123 ms | 4 | |
| Online | 123 ms | 2 | |
| Online | 133 ms | 5 | |
| Online | 129 ms | 7 | |
| Online | 130 ms | 4 | |
| Online | 128 ms | 1 | |
| Online | 121 ms | 2 | |
| Online | 133 ms | 3 | |
| Online | 122 ms | 2 | |
| Online | 123 ms | 2 | |
| Online | 123 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 122 ms | 2 | |
| Online | 132 ms | 2 | |
| Online | 130 ms | 4 | |
| Online | 127 ms | 2 | |
| Online | 129 ms | 2 | |
| Online | 123 ms | 3 | |
| Online | 133 ms | 2 | |
| Online | 129 ms | 2 | |
| Online | 131 ms | 1 | |
| Online | 132 ms | 1 | |
| Online | 138 ms | 1 | |
| Online | 120 ms | 2 | |
| Online | 140 ms | 3 | |
| Online | 133 ms | 3 | |
| Online | 122 ms | 4 | |
| Online | 134 ms | 5 | |
| Online | 130 ms | 5 | |
| Online | 134 ms | 3 | |
| Online | 123 ms | 4 | |
| Online | 123 ms | 2 | |
| Online | 122 ms | 2 | |
| Online | 122 ms | 3 | |
| Online | 138 ms | 3 | |
| Online | 133 ms | 4 | |
| Online | 122 ms | 4 |

Russia
X2 [ BOSS / SKILL / NEW MODS ]
11/250
Last checked 2 m ago
Wiped 1 d ago
Custom Map


Russia
| X2 | SOLO/DUO/TRIO
1/100
Last checked 4 m ago
Wiped 1 d ago
Procedural Map


242/340 (7 queued)
Last checked 4 m ago
Wiped 1 d ago
FPS+ | ВАЙП 1Д НАЗАД
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.