
INDUSTRIAL PVE BiWeekly
Russia
X2 [ BOSS / SKILL / NEW MODS ]
9/250
Last checked 4 m ago
Wiped 1 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 51 s ago
3 / 200 players
2x 56 days live Wipe halving: 2 days Wipe cycle 3.2 ±2.4 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 185.207.214.114:35000
First seen 07.08.2026
Last wipe: (5 d ago)
| Wiped | Days since previous |
|---|---|
| 2.8 | |
| 1 | |
| 6 | |
| 1 | |
| 6 | |
| 0.5 | |
| 0.5 | |
| 6 | |
| 1 | |
| 3.2 | |
| 2.8 | |
| 1 | |
| 6 | |
| 1 | |
| 6 | |
| 7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 144 Sep 7 Median daily peak 16 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Вайп каждый Понедельник в 14:00 по МСК
Удаление чертежей каждые 2 недели
Информация:
▪ Удалён весь мусор из бочек и ящиков
▪ Бандитский Лагерь объединён с Мирным Городом
▪ Дрон станции и переработчики в Рыбацких Деревнях & Ранчо
▪ Плавка, крафт, переработка и торговые автоматы ускорены в два раза
Ссылки:
▪ Сайт — hrust.co (★ Розыгрыши)
▪ Discord — discord.gg/hustlerust
▪ Telegram — t.me/hustlerusts
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 3 | |
| Online | — | 2 | |
| Online | — | 0 | |
| Online | — | 2 | |
| Online | — | 4 | |
| Online | — | 4 | |
| Online | — | 8 | |
| Online | — | 7 | |
| Online | — | 7 | |
| Online | — | 3 | |
| Online | — | 4 | |
| Online | — | 3 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 3 | |
| Online | — | 2 | |
| Online | — | 5 | |
| Online | — | 7 | |
| Online | — | 0 | |
| Online | — | 8 | |
| Online | — | 6 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 3 | |
| Online | — | 2 | |
| Online | — | 5 | |
| Online | — | 9 | |
| Online | — | 9 | |
| Online | — | 4 | |
| Online | — | 1 | |
| Online | — | 4 | |
| Online | — | 2 | |
| Online | — | 0 | |
| Online | — | 2 | |
| Online | — | 5 | |
| Online | — | 7 | |
| Online | — | 9 | |
| Online | — | 15 | |
| Online | — | 13 | |
| Online | — | 4 | |
| Online | — | 2 | |
| Online | — | 4 | |
| Online | — | 3 | |
| Online | — | 10 | |
| Online | — | 10 | |
| Online | — | 13 | |
| Online | — | 16 | |
| Online | — | 16 |

Russia
X2 [ BOSS / SKILL / NEW MODS ]
9/250
Last checked 4 m ago
Wiped 1 d ago
Custom Map


Russia
| X2 | SOLO/DUO/TRIO
1/100
Last checked 2 m ago
Wiped 1 d ago
Procedural Map


261/350
Last checked 2 m ago
Wiped 1 d ago
FPS+ | ВАЙП 1Д НАЗАД
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.