RageRust.com • Vanilla
Russia
• EU
3/50
Last checked 49 s ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 2 h ago
171 / 1000 players
Procedural Map
56 days live
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 80.242.59.173:35115
First seen 07.08.2026
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 321 Sep 3 Median daily peak 223 (median of daily peaks, not average population)
Observed daily peak
4 full · 0 partial · 27 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
Русский сервер | Честная игра без доната | Классика №1
• Сервер без каких-либо модификаций и лишних плагинов.
• Периодичность вайпов сервера два раза в месяц.
• На сервере отсутствуют ограничения в команде.
• Администрация поможет вам в любом вопросе.
• Сервер работает без перебоев стабильно 24/7.
• Вайп сервера был произведен 21.08.
• Следующий вайп сервера 03.09.
Russia
• EU
3/50
Last checked 49 s ago
Wiped 1 d ago
Procedural Map
Russia
VANILLA • EU
3/50
Last checked 49 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.