
INDUSTRIAL PVE BiWeekly
Russia
X2 [ BOSS / SKILL / NEW MODS ]
14/250
Last checked 4 m ago
Wiped 2 d ago
Custom Map
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 28.09
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 29 m ago
0 / 1400 players
2x 57 days live Wipe halving: 1 days Wipe cycle 5.2 ±1.8 days
Discord link detected — it will show once this server has been tracked for 24+ hours and a real player has connected.
Connect: 80.242.59.29:35000
First seen 07.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 3.2 | |
| 7 | |
| 7 | |
| 7 | |
| 3.8 | |
| 3.2 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 1627 Sep 21 · 15:33 UTC Median daily peak 165 (median of daily peaks, not average population)
Observed daily peak
28 full · 0 partial · 3 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Увидел название? Отлично!
Короче:
- Ванилла x2
- Отличная оптимизация и высокий FPS
- Кланы, деревни и 1000+ игроков онлайн каждый вайп
- Ускоренные печки и крафт
- Улучшенная процедурная карта размером 5000
- Без ограничений на количество игроков в команде
- Поддержка 24/7
Вайп карты: каждый понедельник в 17:00 МСК
Вайп рецептов: каждые две недели, начиная с первого вайпа
И кстати, нам нужен твой фейм. Покажи его.
Seen the name? Great!
Here's the deal:
- 2x Vanilla
- Excellent optimization and high FPS
- Clans, villages, and 1,000+ players online every wipe
- Faster furnaces and crafting
- Enhanced procedural map, size 5000
- No team size limit
- 24/7 support
Map wipe: every Monday at 2:00 PM UTC
Blueprint wipe: every two weeks, starting with the first wipe
And by the way, we need your fame. Show it.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 0 | |
| Online | — | 2 | |
| Online | — | 3 | |
| Online | — | 6 | |
| Online | — | 13 | |
| Online | — | 60 | |
| Online | — | 115 | |
| Online | — | 145 | |
| Online | — | 124 | |
| Online | — | 68 | |
| Online | — | 46 | |
| Online | — | 18 | |
| Online | — | 18 | |
| Online | — | 32 | |
| Online | — | 65 | |
| Online | — | 163 | |
| Online | — | 330 | |
| Online | — | 402 | |
| Online | — | 401 | |
| Online | — | 281 | |
| Online | — | 213 | |
| Online | — | 133 | |
| Online | — | 114 | |
| Online | — | 121 | |
| Online | — | 215 | |
| Online | — | 458 | |
| Online | — | 708 | |
| Online | — | 985 | |
| Online | — | 1272 | |
| Online | — | 1062 | |
| Online | — | 701 | |
| Online | — | 382 | |
| Online | — | 277 | |
| Online | — | 289 | |
| Online | — | 373 | |
| Online | — | 722 | |
| Online | — | 1260 | |
| Online | — | 1394 | |
| Online | — | 6 | |
| Online | — | 18 | |
| Online | — | 13 | |
| Online | — | 8 | |
| Online | — | 2 | |
| Online | — | 2 | |
| Online | — | 0 | |
| Online | — | 6 | |
| Online | — | 15 | |
| Online | — | 13 | |
| Online | — | 16 | |
| Online | — | 27 |

Russia
X2 [ BOSS / SKILL / NEW MODS ]
14/250
Last checked 4 m ago
Wiped 2 d ago
Custom Map


Russia
| X2 | SOLO/DUO/TRIO
0/100
Last checked 3 m ago
Wiped 2 d ago
Procedural Map

115/550
Last checked 4 m ago
Wiped 2 d ago
ВАЙП БЫЛ 2д НАЗАД
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.