FRUBBEN FRIENDLY 5X
Europe
PVE
0/20
Last checked 6 m ago
Wiped 2 d ago
Procedural Map
ENVY RUST [SAFESTART, NOMAX, X5, KITS, MYMINI, LOOT+, SKINS] Server admin? Sign in with Steam to claim this server.
Offline
Last checked 2 h ago
0 / 100 players
Procedural Map
5x 57 days live Avg ping 129.8 ms Avg jitter 12.9 ms Wipe halving: 4 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 95.217.192.152:20500
First seen 07.08.2026
Last wipe: (22 d ago)
| Wiped | Days since previous |
|---|---|
| 7.8 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 7 Aug 18 Median daily peak 4 (median of daily peaks, not average population)
Observed daily peak
42 full · 0 partial · 16 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
ENVY RUST | RU | EN | X5, SAFESTART, LOOT+, KITS
Welcome to ENVY RUST — a server built for true survivors!
Dive into an action-packed Rust experience with unique server features:
- X5 — boosted resource gathering for rapid progression and building.
- LOOT+ — enhanced loot in crates and containers across the entire map.
- SAFETIME — starter protection for new players, giving you time to build up safely.
Server Features:
- Intense PvP and raids for players who love competition.
- Regular events with valuable rewards.
- A friendly community and an active admin team always ready to help.
- Modern plugins for a smoother and more enjoyable gameplay experience.
Join ENVY RUST, build your base, create your team, dominate the map, and prove you're the ultimate survivor!
Server IP / Connect: 95.217.192.152:20500
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 132 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 153 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 120 ms | 1 | |
| Online | 133 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 160 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 126 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 114 ms | 0 | |
| Online | 114 ms | 0 | |
| Offline | 151 ms | — | |
| Online | 120 ms | 1 | |
| Online | 127 ms | 1 | |
| Online | 127 ms | 1 | |
| Online | 120 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 133 ms | 2 | |
| Online | 120 ms | 1 | |
| Online | 147 ms | 0 | |
| Online | 120 ms | 2 | |
| Online | 147 ms | 2 | |
| Online | 120 ms | 1 | |
| Online | 147 ms | 0 | |
| Online | 126 ms | 0 | |
| Online | 126 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 133 ms | 1 |
Europe
PVE
0/20
Last checked 6 m ago
Wiped 2 d ago
Procedural Map

0/100
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
Europe
5x Solo/Duo|TP|Homes|Kits|FULLWIPED
0/250
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.