
B2 FAST [DUO
Russia
| X3 | TP | KITS | FPS+] 03.10 #bear
8/200
Last checked 3 m ago
Wiped 8 h ago
Procedural Map
#4 WARZONE X3 [MAX2|DUO|TP|KIT|EVENT|COPTER] Server admin? Sign in with Steam to claim this server.
120 ms · Chicago
Last checked 3 m ago
7 / 100 players
Custom Map
3x Max 2 Modded 57 days live Avg ping 133.9 ms Avg jitter 7 ms Wipe cycle 0.8 ±1.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 46.174.53.167:40000
First seen 07.08.2026
Last wipe: (15 h ago)
| Wiped | Days since previous |
|---|---|
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 0.7 | |
| 0 | |
| 0 | |
| 0 | |
| 0.3 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 0.7 | |
| 0 | |
| 0 | |
| 0 | |
| 0.3 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 30 Oct 1 · 17:59 UTC Median daily peak 12 (median of daily peaks, not average population)
Observed daily peak
58 full · 0 partial · 0 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
♦ У нас нет лагов и низкий пинг + premium AntiCheat
♦ X3 | MAX 2 | DUO | TP | KIT | InstaCraft | SHOP
♦ Ресурсы X3, Лут и компоненты X2/X3, Карьер X2/X3
Site: shop.warzrust.ru
Discord: discord.gg/gyVnWpjKk8
Группа VK: vk.com/ruwarzone
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 120 ms | 9 | |
| Online | — | 9 | |
| Online | 126 ms | 7 | |
| Online | 120 ms | 3 | |
| Online | 131 ms | 1 | |
| Online | 129 ms | 4 | |
| Online | 122 ms | 5 | |
| Online | 122 ms | 8 | |
| Online | 131 ms | 9 | |
| Online | 132 ms | 12 | |
| Online | 120 ms | 11 | |
| Online | 128 ms | 12 | |
| Online | 121 ms | 10 | |
| Online | 131 ms | 6 | |
| Online | 121 ms | 5 | |
| Online | 120 ms | 3 | |
| Online | 120 ms | 5 | |
| Online | 121 ms | 5 | |
| Online | 121 ms | 5 | |
| Online | 120 ms | 10 | |
| Online | 121 ms | 20 | |
| Online | 120 ms | 17 | |
| Online | 136 ms | 11 | |
| Online | 131 ms | 8 | |
| Online | 120 ms | 3 | |
| Online | 129 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 137 ms | 4 | |
| Online | 120 ms | 5 | |
| Online | 131 ms | 12 | |
| Online | 128 ms | 13 | |
| Online | 130 ms | 16 | |
| Online | 132 ms | 10 | |
| Online | 131 ms | 7 | |
| Online | 120 ms | 3 | |
| Online | 121 ms | 4 | |
| Online | 133 ms | 1 | |
| Online | 120 ms | 7 | |
| Online | 130 ms | 6 | |
| Online | 120 ms | 12 | |
| Online | 130 ms | 15 | |
| Online | 127 ms | 12 | |
| Online | 127 ms | 12 | |
| Online | 121 ms | 7 | |
| Online | 121 ms | 6 | |
| Online | 131 ms | 4 | |
| Online | 127 ms | 3 | |
| Online | 132 ms | 7 | |
| Online | 127 ms | 10 | |
| Online | 121 ms | 9 |

Russia
| X3 | TP | KITS | FPS+] 03.10 #bear
8/200
Last checked 3 m ago
Wiped 8 h ago
Procedural Map

Russia
1/200
Last checked 3 m ago
Wiped 1 d ago
Procedural Map


Russia
- Modded 3x (No limit) Wipe 02.10
6/100
Last checked 3 m ago
Wiped 43 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.