RageRust.com • Vanilla
Russia
• EU
2/50
Last checked 19 s ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
128 ms · Chicago
Last checked 5 m ago
0 / 225 players
Procedural Map
57 days live Avg ping 134.9 ms Avg jitter 7 ms Wipe halving: 3 days Wipe cycle 5.6 ±1.4 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 46.174.50.248:20600
First seen 07.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 6.1 | |
| 6.8 | |
| 7.1 | |
| 3.8 | |
| 4.1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 23 Sep 18 · 14:28 UTC Median daily peak 15 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
# ⚡ СЕРВЕР ДЛЯ БЫСТРОЙ И ИНТЕРЕСНОЙ ИГРЫ!
Заходи, не пожалеешь! Вас ждет полностью оптимизированный игровой процесс и более **120 уникальных плагинов**, созданных для максимального комфорта.
---
## 🛠️ Главные особенности и удобства:
* **Экономика и магазин:** Покупайте любые предметы за внутриигровую валюту (дается за убийства, лут и фарм).
* **Рейты x100 и стаки:** Ускоренное развитие с рейтами x100 и стаками до **500 000** (например, дерево).
* **Комфорт:** Авторегенерация (1 HP/сек), рюкзак на 36 слотов и наборы каждые 15 минут.
* **Строительство:** Автоулучшение, автопочинка базы, автозамок, покраска домов и меню управления постройками.
* **Динамика:** Моментальный крафт без верстака, быстрые печи и ускоренный аирдроп.
---
## 🚀 Дополнительный функционал:
* Удобное меню: друзья, поиск игроков, телепортация, чат и статистика.
* Защита: ночная защита от рейдов и оповещения о нападении в **Telegram, Discord и VK**.
* Взаимодействие: трейд между игроками, сортировка в ящиках, автодвери и метки для друзей.
---
> 💡 *Это лишь малая часть нововведений — заходи, быстрая игра гарантирована!*
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 128 ms | 0 | |
| Online | 133 ms | 1 | |
| Online | 120 ms | 10 | |
| Online | 134 ms | 5 | |
| Online | 123 ms | 6 | |
| Online | 132 ms | 3 | |
| Online | 132 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 129 ms | 1 | |
| Online | 123 ms | 5 | |
| Online | 130 ms | 7 | |
| Online | 121 ms | 5 | |
| Online | 120 ms | 4 | |
| Online | 134 ms | 4 | |
| Online | 120 ms | 5 | |
| Online | 123 ms | 6 | |
| Online | 127 ms | 3 | |
| Online | 133 ms | 3 | |
| Online | 120 ms | 2 | |
| Online | 132 ms | 3 | |
| Online | 133 ms | 2 | |
| Online | 140 ms | 2 | |
| Online | 120 ms | 2 | |
| Online | 133 ms | 7 | |
| Online | 127 ms | 5 | |
| Online | 129 ms | 4 | |
| Online | 123 ms | 4 | |
| Online | 123 ms | 5 | |
| Online | 123 ms | 3 | |
| Online | 122 ms | 1 | |
| Online | 127 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 138 ms | 4 | |
| Online | 132 ms | 7 | |
| Online | 132 ms | 14 | |
| Online | 123 ms | 13 | |
| Online | 122 ms | 10 | |
| Online | 121 ms | 4 | |
| Online | 129 ms | 3 | |
| Online | 121 ms | 1 | |
| Online | 127 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 133 ms | 3 | |
| Online | 129 ms | 12 | |
| Online | 132 ms | 10 | |
| Online | — | 11 | |
| Online | 123 ms | 7 | |
| Online | 132 ms | 3 |
Russia
• EU
2/50
Last checked 19 s ago
Wiped 2 d ago
Procedural Map
Russia
VANILLA • EU
2/50
Last checked 19 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.