RageRust.com • Vanilla
Russia
• EU
3/50
Last checked 34 s ago
Wiped 1 d ago
Procedural Map
#1 DARKNESS X1000000 | FPS++ | TP | KIT Server admin? Sign in with Steam to claim this server.
123 ms · Chicago
Jitter 2.6 ms
Last checked 1 m ago
9 / 750 players
Procedural Map
56 days live Avg ping 135.2 ms Avg jitter 6.4 ms Wipe cycle 6.9 ±0.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 37.230.137.36:20600
First seen 07.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 7 | |
| 7 | |
| 7 | |
| 6.7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 18 Sep 20 · 14:17 UTC Median daily peak 11 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Добро пожаловать на #DARKNESS! Промокод новичкам imnewhere на сайте darkness-rust.ru, который дает 30 рублей на баланс – вводится в профиле
У нас тебе будет уютно. Мы стремимся организовать достойный игровой опыт! Чтобы сразу по приземлению на сервер получить крутой рейдовый набор, рекомендуем тебе вставить в ник приписку #DARKNESSRUST
☠ Итак, что мы имеем ☠
✩ X1.000.000 рейтинг добычи ресурсов
✩ BattlePass
✩ ТП в город и бандитку
✩ Система рангов
✩ Халявные кейсы с рандомным лутом
✩ Деньги за время в онлайне
✩ Лут без мусора
✩ Крафт предметов и транспорта
✩ Быстрое реагирование модерации
✩ Крутой онлайн магазин для тех, кто поддерживает проект
✩ Постоянные ивенты
В общем у нас все для того, чтобы был и баланс, и кайф от пребывания на сервере. Так что, если прочитал до этого момента, значит тебе уже не все равно. Зайди скорее и покажи, из чего ты сделан! ☠
☣ Вайп каждую пятницу в 13:00 по мск
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 123 ms | 5 | |
| Online | 127 ms | 4 | |
| Online | 122 ms | 5 | |
| Online | 132 ms | 3 | |
| Online | 122 ms | 2 | |
| Online | 123 ms | 5 | |
| Online | 132 ms | 4 | |
| Online | 123 ms | 7 | |
| Online | 123 ms | 6 | |
| Online | 122 ms | 13 | |
| Online | 132 ms | 10 | |
| Online | 122 ms | 3 | |
| Offline | — | — | |
| Online | 134 ms | 6 | |
| Online | 122 ms | 3 | |
| Online | 123 ms | 1 | |
| Online | 139 ms | 1 | |
| Online | 121 ms | 6 | |
| Online | 133 ms | 1 | |
| Online | 137 ms | 10 | |
| Online | 130 ms | 6 | |
| Online | 133 ms | 4 | |
| Online | 132 ms | 1 | |
| Online | 140 ms | 3 | |
| Online | 122 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 123 ms | 3 | |
| Online | 132 ms | 8 | |
| Online | 127 ms | 7 | |
| Online | 128 ms | 4 | |
| Online | 121 ms | 5 | |
| Online | 132 ms | 6 | |
| Online | 139 ms | 3 | |
| Online | 121 ms | 1 | |
| Online | 133 ms | 0 | |
| Online | 132 ms | 1 | |
| Online | 132 ms | 5 | |
| Online | 123 ms | 7 | |
| Online | 138 ms | 16 | |
| Online | 132 ms | 4 | |
| Online | 127 ms | 7 | |
| Online | 133 ms | 4 | |
| Offline | — | — | |
| Online | 133 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 131 ms | 1 | |
| Online | 123 ms | 2 | |
| Online | 129 ms | 7 |
Russia
• EU
3/50
Last checked 34 s ago
Wiped 1 d ago
Procedural Map
Russia
VANILLA • EU
3/50
Last checked 34 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.