#1 DARKNESS X1000000 | FPS++ | TP | KIT banner

#1 DARKNESS X1000000 | FPS++ | TP | KIT

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123 ms · Chicago

Jitter 2.6 ms

Last checked 1 m ago

9 / 750 players

Procedural Map

56 days live Avg ping 135.2 ms Avg jitter 6.4 ms Wipe cycle 6.9 ±0.1 days

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Connect: 37.230.137.36:20600

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First seen 07.08.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
7
7
7
6.7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 18 Sep 20 · 14:17 UTC Median daily peak 11 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeWipe05101520Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

05101520

Server info

Добро пожаловать на #DARKNESS! Промокод новичкам imnewhere на сайте darkness-rust.ru, который дает 30 рублей на баланс – вводится в профиле

У нас тебе будет уютно. Мы стремимся организовать достойный игровой опыт! Чтобы сразу по приземлению на сервер получить крутой рейдовый набор, рекомендуем тебе вставить в ник приписку #DARKNESSRUST

☠ Итак, что мы имеем ☠

✩ X1.000.000 рейтинг добычи ресурсов
✩ BattlePass
✩ ТП в город и бандитку
✩ Система рангов
✩ Халявные кейсы с рандомным лутом
✩ Деньги за время в онлайне
✩ Лут без мусора
✩ Крафт предметов и транспорта
✩ Быстрое реагирование модерации
✩ Крутой онлайн магазин для тех, кто поддерживает проект
✩ Постоянные ивенты


В общем у нас все для того, чтобы был и баланс, и кайф от пребывания на сервере. Так что, если прочитал до этого момента, значит тебе уже не все равно. Зайди скорее и покажи, из чего ты сделан! ☠

☣ Вайп каждую пятницу в 13:00 по мск

Ping history from Chicago

142.5ms124.8msSep 3Oct 3

Jitter history

6.1ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 123 ms 5
Online 127 ms 4
Online 122 ms 5
Online 132 ms 3
Online 122 ms 2
Online 123 ms 5
Online 132 ms 4
Online 123 ms 7
Online 123 ms 6
Online 122 ms 13
Online 132 ms 10
Online 122 ms 3
Offline — —
Online 134 ms 6
Online 122 ms 3
Online 123 ms 1
Online 139 ms 1
Online 121 ms 6
Online 133 ms 1
Online 137 ms 10
Online 130 ms 6
Online 133 ms 4
Online 132 ms 1
Online 140 ms 3
Online 122 ms 0
Online 131 ms 0
Online 132 ms 0
Online 132 ms 0
Online 123 ms 3
Online 132 ms 8
Online 127 ms 7
Online 128 ms 4
Online 121 ms 5
Online 132 ms 6
Online 139 ms 3
Online 121 ms 1
Online 133 ms 0
Online 132 ms 1
Online 132 ms 5
Online 123 ms 7
Online 138 ms 16
Online 132 ms 4
Online 127 ms 7
Online 133 ms 4
Offline — —
Online 133 ms 0
Online 121 ms 0
Online 131 ms 1
Online 123 ms 2
Online 129 ms 7

Other servers in Russia (low ping)

3/50

Last checked 34 s ago

Wiped 1 d ago

1 avg wipe peakVanilla

Procedural Map

94 ms· Chicago

Jitter1 ms

VANILLA • EU

3/50

Last checked 34 s ago

Wiped 1 d ago

12% elapsed88% left

Next wipe in 12 days

1 avg wipe peakVanilla

Procedural Map

94 ms· Chicago

Jitter0.7 ms

1/20

Last checked 47 s ago

Wiped 1 d ago

Vanilla

Procedural Map

100 ms· Chicago

Jitter3.1 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.