
INDUSTRIAL PVE BiWeekly
Russia
X2 [ BOSS / SKILL / NEW MODS ]
7/250
Last checked 2 m ago
Wiped 1 d ago
Custom Map
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 27.09 Server admin? Sign in with Steam to claim this server.
Offline
Last checked 55 m ago
5 / 1700 players
2x 57 days live Wipe halving: 2 days Wipe cycle 5.6 ±1.7 days
Discord link detected — it will show once this server has been tracked for 24+ hours and a real player has connected.
Connect: 80.242.59.226:35000
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 4.3 | |
| 7 | |
| 7 | |
| 7 | |
| 2.7 | |
| 4.3 | |
| 6.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 1660 Aug 30 Median daily peak 67 (median of daily peaks, not average population)
Observed daily peak
57 full · 0 partial · 1 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Увидел название? Отлично!
Короче:
- Ванилла x2
- Отличная оптимизация и высокий FPS
- Кланы, деревни и 1000+ игроков онлайн каждый вайп
- Ускоренные печки и крафт
- Улучшенная процедурная карта размером 4750
- Без ограничений на количество игроков в команде
- Поддержка 24/7
Вайп карты: каждое воскресенье в 14:00 МСК
Вайп рецептов: каждые две недели, начиная с первого вайпа
И кстати, нам нужен твой фейм. Покажи его.
Seen the name? Great!
Here's the deal:
- 2x Vanilla
- Excellent optimization and high FPS
- Clans, villages, and 1,000+ players online every wipe
- Faster furnaces and crafting
- Enhanced procedural map, size 4750
- No team size limit
- 24/7 support
Map wipe: every Sunday at 11:00 AM UTC
Blueprint wipe: every two weeks, starting with the first wipe
And by the way, we need your fame. Show it.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 4 | |
| Online | — | 3 | |
| Online | — | 4 | |
| Online | — | 8 | |
| Online | — | 12 | |
| Online | — | 14 | |
| Online | — | 21 | |
| Online | — | 22 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 5 | |
| Online | — | 4 | |
| Online | — | 6 | |
| Online | — | 10 | |
| Online | — | 28 | |
| Online | — | 55 | |
| Online | — | 75 | |
| Online | — | 40 | |
| Online | — | 35 | |
| Online | — | 27 | |
| Online | — | 14 | |
| Online | — | 13 | |
| Online | — | 21 | |
| Online | — | 47 | |
| Online | — | 108 | |
| Online | — | 128 | |
| Online | — | 158 | |
| Online | — | 123 | |
| Online | — | 80 | |
| Online | — | 63 | |
| Online | — | 34 | |
| Online | — | 28 | |
| Online | — | 42 | |
| Online | — | 80 | |
| Online | — | 196 | |
| Online | — | 290 | |
| Online | — | 322 | |
| Online | — | 306 | |
| Online | — | 219 | |
| Online | — | 193 | |
| Online | — | 104 | |
| Online | — | 69 | |
| Online | — | 78 | |
| Online | — | 140 | |
| Online | — | 329 | |
| Online | — | 590 | |
| Online | — | 756 | |
| Online | — | 868 | |
| Online | — | 829 |

Russia
X2 [ BOSS / SKILL / NEW MODS ]
7/250
Last checked 2 m ago
Wiped 1 d ago
Custom Map


Russia
| X2 | SOLO/DUO/TRIO
0/100
Last checked 3 m ago
Wiped 1 d ago
Procedural Map


Russia
| CLASSIC+ | WIPED 02.10
195/250
Last checked 2 m ago
Wiped 1 d ago
FPS+ BOOST
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.