RageRust.com • Vanilla
Russia
• EU
4/50
Last checked 39 s ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
132 ms · Chicago
Jitter 3.5 ms
Last checked 2 m ago
10 / 250 players
Custom Map
57 days live Avg ping 134.3 ms Avg jitter 6.4 ms Wipe cycle 7 ±0.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 37.230.137.190:20950
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 6.7 | |
| 7 | |
| 7 | |
| 7.3 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 23 Oct 2 · 18:18 UTC Median daily peak 15 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
• PvE сервер с ролевым развитием персонажа.
• Красивые карты собственного производства.
• Локации по типу открытых данжей из mmorpg с элитными ботами и боссами.
• Кастомный лут и нестандартные РТ.
• Рейд базы ботов в PVE режиме.
• Легендарное и Реликтовое оружие и броня с повышенным уроном и статами.
• Разнообразные профессии (некромантия, алхимия и прочее).
• Магическая бижутерия дающая всевозможные защиты и бусты.
• RPG Умения увеличивающие урон, защиту, добычу ресурсов, скрапа и многое другое!
• Разнообразные боты и зомби практически на всех РТ и биомах которые не дадут вам заскучать.
• Крафт донатских привелегий и уникальных вещей.
• На нашем сервере вас не ограбят, не зарейдят и не убьют другие игроки.
• Право первого лутания аирдропа, танка и вертолета.
• Увеличенные стаки, скины, квесты и прочее.
• Безлимитные телепортации, мгновенный крафт и переработчик.
• Быстрая сортировка в печах, НПЗ, грилях.
• Вайп каждую пятницу.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 132 ms | 11 | |
| Online | 127 ms | 19 | |
| Online | 127 ms | 15 | |
| Online | 120 ms | 4 | |
| Online | 133 ms | 2 | |
| Online | 127 ms | 5 | |
| Online | 121 ms | 4 | |
| Online | 120 ms | 13 | |
| Online | 121 ms | 19 | |
| Online | 126 ms | 20 | |
| Online | 127 ms | 12 | |
| Online | 121 ms | 13 | |
| Online | 131 ms | 12 | |
| Online | 131 ms | 2 | |
| Online | 132 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 127 ms | 3 | |
| Online | 127 ms | 4 | |
| Online | 121 ms | 9 | |
| Online | 121 ms | 5 | |
| Online | 133 ms | 6 | |
| Online | 129 ms | 5 | |
| Online | 131 ms | 1 | |
| Online | 122 ms | 3 | |
| Online | 131 ms | 3 | |
| Online | 127 ms | 2 | |
| Online | 122 ms | 3 | |
| Online | 131 ms | 4 | |
| Online | 128 ms | 7 | |
| Online | 128 ms | 9 | |
| Online | 120 ms | 7 | |
| Online | 120 ms | 8 | |
| Online | 135 ms | 7 | |
| Online | 130 ms | 4 | |
| Online | 130 ms | 6 | |
| Online | 132 ms | 1 | |
| Online | 139 ms | 6 | |
| Online | 121 ms | 5 | |
| Online | 121 ms | 9 | |
| Online | 120 ms | 9 | |
| Online | 130 ms | 10 | |
| Online | 139 ms | 2 | |
| Online | 131 ms | 11 | |
| Online | 120 ms | 7 | |
| Online | 122 ms | 5 | |
| Online | 130 ms | 1 | |
| Online | 131 ms | 1 | |
| Online | 131 ms | 6 | |
| Online | 128 ms | 11 | |
| Offline | — | — |
Russia
• EU
4/50
Last checked 39 s ago
Wiped 1 d ago
Procedural Map
Russia
VANILLA • EU
4/50
Last checked 15 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.