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#3 WARZONE X5
Russia
[MAX 3|CLANS|TP|KIT|BRO|LOOT+]
8/100
Last checked 1 m ago
Wiped 13 h ago
Custom Map
[PVE+] G.F.Y •X5•BANK•NPC•RAID•EVENTS•FARM• #GFY Server admin? Sign in with Steam to claim this server.
127 ms · Chicago
Jitter 4.9 ms
Last checked 1 m ago
17 / 300 players
FPS+ | Custom map
5x 57 days live Avg ping 134.4 ms Avg jitter 6.6 ms Wipe cycle 14 ±0 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 46.174.49.120:20510
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 14 | |
| 14 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 18 Oct 2 · 18:33 UTC Median daily peak 6 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Достало носить лут другим игрокам?
Учишся впервые играть?
Заходи к нам на сервер, здесь адекватный чат, всегда помогут, подскажут, формат игры ПВЕ позволит спокойно изучить все механики, исследовать все локации. А множество модификаций, различных ивентов, рейд баз, кастомных ботов, на сервере более 150 плагинов, которые не дадут вам заскучать!
Заходите на сайт, на нем много интересных услуг которые можно купить даже без доната! А также подпишитесь на группу дискорд проекта G.F.Y. чтобы не пропустить обновления и новости проекта, а также успеть забрать свои промокоды.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 127 ms | 14 | |
| Online | 120 ms | 4 | |
| Online | 121 ms | 4 | |
| Online | 127 ms | 1 | |
| Online | 120 ms | 3 | |
| Online | 131 ms | 7 | |
| Online | 131 ms | 12 | |
| Online | 132 ms | 18 | |
| Online | 126 ms | 15 | |
| Online | 120 ms | 15 | |
| Online | 130 ms | 12 | |
| Online | 120 ms | 9 | |
| Online | 131 ms | 6 | |
| Online | 128 ms | 2 | |
| Online | 130 ms | 2 | |
| Online | 132 ms | 1 | |
| Online | 133 ms | 2 | |
| Online | 128 ms | 4 | |
| Online | 131 ms | 6 | |
| Online | 122 ms | 4 | |
| Online | 137 ms | 6 | |
| Online | 122 ms | 5 | |
| Online | 132 ms | 2 | |
| Online | 121 ms | 3 | |
| Online | 122 ms | 1 | |
| Online | 133 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 121 ms | 3 | |
| Online | 132 ms | 3 | |
| Online | 132 ms | 3 | |
| Online | 129 ms | 2 | |
| Online | 131 ms | 0 | |
| Online | 121 ms | 1 | |
| Online | 130 ms | 0 | |
| Online | 120 ms | 1 | |
| Online | 122 ms | 1 | |
| Online | 133 ms | 2 | |
| Online | 133 ms | 3 | |
| Online | 130 ms | 4 | |
| Online | 126 ms | 3 | |
| Online | 127 ms | 4 | |
| Online | 129 ms | 3 | |
| Online | 121 ms | 1 | |
| Online | 129 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 120 ms | 1 | |
| Online | 121 ms | 1 | |
| Online | 128 ms | 4 |

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Russia
[MAX 3|CLANS|TP|KIT|BRO|LOOT+]
8/100
Last checked 1 m ago
Wiped 13 h ago
Custom Map

Russia
x5-x10 | RU | Monthly Wipe
2/100
Last checked 1 m ago
Wiped 1 d ago
Procedural Map


01.10
0/250
Last checked 1 m ago
Wiped 17 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.