MOJI RUST x500|MAX8|SKINS|LOOT++|KITS 02.10 banner

MOJI RUST x500|MAX8|SKINS|LOOT++|KITS 02.10

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128 ms · Chicago

Jitter 3.5 ms

Last checked 18 s ago

190 / 250 players

Procedural Map

500x Max 8 57 days live Avg ping 134.8 ms Avg jitter 6.6 ms Wipe cycle 3.5 ±0.7 days

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Connect: 46.174.55.136:20510

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 46.174.55.136:20510

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

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  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 07.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
2.5
3.6
2.9
4.3
3.1
3.9
2.9
4.8
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 255 Sep 20 · 17:13 UTC Median daily peak 200 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeWipeWipeWipeWipeForce wipe0100200300Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0100200300

Server info

MOJI RUST #1
*Рейты х500
*Легкий старт
*Киты для всех игроков
*Улучшенный лут
*Мгновенный крафт
*Турели без электричества
*Увеличенная скорость плавки в печи
*Mymini
*Teleport
*Skins
Сайт - mojirust.gamestores.app
VK - vk.com/mojirust

Ping history from Chicago

141.6ms126msSep 3Oct 3

Jitter history

6.6ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 128 ms 194
Online 133 ms 142
Online 122 ms 85
Online 121 ms 129
Online 128 ms 106
Online 131 ms 103
Online 134 ms 104
Online 128 ms 121
Online 128 ms 198
Online 121 ms 162
Online 133 ms 119
Online 132 ms 104
Online 128 ms 69
Online 123 ms 33
Online 128 ms 21
Online 121 ms 11
Online 128 ms 10
Online 128 ms 7
Online 132 ms 15
Online 127 ms 53
Online 129 ms 91
Online 122 ms 125
Online 133 ms 86
Online 133 ms 54
Online 129 ms 38
Online 120 ms 76
Online 123 ms 74
Online 130 ms 70
Online 132 ms 75
Online 127 ms 94
Online 128 ms 139
Online 132 ms 107
Online 120 ms 97
Online 121 ms 67
Online 133 ms 37
Online 139 ms 93
Online 132 ms 71
Online 127 ms 72
Online 120 ms 75
Online 127 ms 91
Online 122 ms 129
Online 121 ms 141
Online 127 ms 112
Online 131 ms 65
Online 121 ms 48
Online 131 ms 64
Online 139 ms 53
Online 121 ms 49
Online 141 ms 51
Online 131 ms 67

Other servers in Russia (low ping)

4/50

Last checked 3 m ago

Wiped 1 d ago

1 avg wipe peakVanilla

Procedural Map

94 ms· Chicago

Jitter0 ms

VANILLA • EU

4/50

Last checked 2 m ago

Wiped 1 d ago

13% elapsed87% left

Next wipe in 12 days

1 avg wipe peakVanilla

Procedural Map

94 ms· Chicago

Server

0/500

Last checked 3 m ago

Wiped 1 d ago

Vanilla

Procedural Map

103 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.