MOSRUST | ДЛЯ НОВИЧКОВ | КЛАССИКА WIPE 23.08

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Offline

Last checked 3 h ago

0 / 200 players

Procedural Map

53 days live Avg ping 137.7 ms Avg jitter 3 ms

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Connect: 46.174.55.48:28015

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First seen 10.08.2026

Last wipe: (29 d ago)

Wipe history

Wiped Days since previous
—

Server info

Полная классика
Без доната
Глобальный вайп раз в 2 недели
Вайп по четвергам
Большая комфортная карта
Адекватная администрация
Шкаф потребляет 50% ресурсов
Все новости в нашем телеграм канале t.me/mosrust

Ping history from Chicago

138.5ms135msSep 3Sep 9

Jitter history

3.6ms0msSep 3Sep 9

Recent history from Chicago

Checked Status Ping Players
Online 134 ms 0
Online 135 ms 0
Online 138 ms 0
Online 136 ms 0
Online 142 ms 0
Online 135 ms 0
Online 139 ms 0
Online 138 ms 0
Online 147 ms 0
Online 137 ms 0
Online 135 ms 0
Online 140 ms 0
Online 138 ms 0
Online 138 ms 0
Online 135 ms 0
Online 139 ms 0
Online 140 ms 0
Online 140 ms 0
Online 140 ms 0
Online 136 ms 0
Online 135 ms 0

Other servers in Russia (low ping)

3/50

Last checked 4 m ago

Wiped 1 d ago

1 avg wipe peakVanilla

Procedural Map

94 ms· Chicago

Jitter0 ms

VANILLA • EU

3/50

Last checked 4 m ago

Wiped 1 d ago

13% elapsed87% left

Next wipe in 12 days

1 avg wipe peakVanilla

Procedural Map

94 ms· Chicago

Jitter0 ms

Server

0/500

Last checked 2 m ago

Wiped 1 d ago

Vanilla

Procedural Map

103 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.