
US LushPvE Monthly
Europe
2x | Skills | Events | Npc Raids | Quests
5/50
Last checked 4 m ago
Wiped 1 d ago
Lush Custom PvE Maps
[EU] TideRust - Solo Only | Monthly |No BP Wipes 10/01 01.10 Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 3 m ago
39 / 125 players
Max 1 No BP wipe 53 days live Wipe cycle 14.2 ±13.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 195.60.166.126:28055
First seen 10.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 27.8 | |
| 1 | |
| 27 | |
| 1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 54 Sep 3 Median daily peak 24 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Map Wipe: At Force
BP Wipe: Never
Server Information:
• Group Limit: 1
• Map Size: 3500
• Upkeep: 50%
• Merged Outpost & Bandit Camp
• Additional Recyclers & Drone Stations
• Dedicated, Non-Playing Admins
Community Links:
Discord: discord.gg/tide
Queue Skip: store.tiderust.com
Rules and more information are available in our Discord.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 37 | |
| Online | — | 32 | |
| Online | — | 22 | |
| Online | — | 30 | |
| Online | — | 36 | |
| Online | — | 48 | |
| Online | — | 46 | |
| Online | — | 50 | |
| Online | — | 46 | |
| Online | — | 43 | |
| Online | — | 39 | |
| Online | — | 22 | |
| Online | — | 21 | |
| Online | — | 17 | |
| Online | — | 21 | |
| Online | — | 30 | |
| Online | — | 36 | |
| Online | — | 39 | |
| Online | — | 3 | |
| Online | — | 5 | |
| Online | — | 4 | |
| Online | — | 2 | |
| Online | — | 0 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | — | 2 | |
| Online | — | 6 | |
| Online | — | 5 | |
| Online | — | 6 | |
| Online | — | 7 | |
| Online | — | 3 | |
| Online | — | 3 | |
| Online | — | 6 | |
| Online | — | 4 | |
| Online | — | 2 | |
| Online | — | 5 | |
| Online | — | 7 | |
| Online | — | 6 | |
| Online | — | 7 | |
| Online | — | 6 | |
| Online | — | 6 | |
| Online | — | 6 | |
| Online | — | 5 | |
| Online | — | 3 | |
| Online | — | 2 | |
| Online | — | 3 | |
| Online | — | 3 | |
| Online | — | 7 | |
| Online | — | 7 |

Europe
2x | Skills | Events | Npc Raids | Quests
5/50
Last checked 4 m ago
Wiped 1 d ago
Lush Custom PvE Maps


Europe
Monthly Trio Premium |50% Upkeep|No BP Wipes|x2
0/200
Last checked 1 m ago
Wiped 1 d ago


Europe
Monthly Duo/Trio/Quad Premium|50% Upkeep|Max 4|x2
0/200
Last checked 6 m ago
Wiped 1 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.