SPERRZONE PvPvE [EU/EN] | Wasteland | PvP Zones | Events banner

SPERRZONE PvPvE [EU/EN] | Wasteland | PvP Zones | Events

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115 ms · Chicago

Jitter 4.9 ms

Last checked 2 m ago

4 / 100 players

Custom Map

54 days live Avg ping 112 ms Avg jitter 3.9 ms Wipe halving: 2 days Wipe cycle 9.3 ±4.3 days

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Connect: 195.201.109.240:28025

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First seen 10.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
5.2
15.3
7.5
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 18 Sep 26 · 18:36 UTC Median daily peak 10 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipe05101520Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

05101520

Server info

SPERRZONE PvPvE [EU/EN]
Post-apocalyptic survival on a custom map with unique monuments and dangerous zones.

• PvE across most of the map
• Dedicated PvP restricted zones
• Custom monuments & exploration
• Events, bosses & NPC encounters
• Raidable Bases & long-term progression
• German & English community

Build. Explore. Survive the Wasteland.

Ping history from Chicago

114.6ms109msSep 3Oct 3

Jitter history

5.1ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 115 ms 3
Online 108 ms 4
Online 115 ms 4
Online 115 ms 2
Online 109 ms 1
Online 115 ms 1
Online 115 ms 3
Online 108 ms 9
Online 109 ms 5
Online 115 ms 3
Online 109 ms 4
Online 109 ms 1
Online 109 ms 2
Online 108 ms 2
Online 109 ms 2
Online 121 ms 1
Online 109 ms 1
Online 121 ms 2
Online 107 ms 6
Online 108 ms 6
Online 122 ms 2
Online 115 ms 3
Online 115 ms 2
Online 109 ms 3
Online 109 ms 2
Online 109 ms 1
Online 109 ms 0
Online 109 ms 0
Online 115 ms 0
Online 109 ms 11
Online 115 ms 5
Online 109 ms 6
Online 115 ms 1
Online 115 ms 2
Online 109 ms 0
Online 115 ms 0
Online 115 ms 2
Online 115 ms 1
Online 109 ms 1
Online 115 ms 4
Online 109 ms 6
Online 109 ms 7
Online 108 ms 7
Online 109 ms 5
Online 109 ms 2
Online 115 ms 0
Online 109 ms 0
Online 109 ms 0
Online 121 ms 1
Online 121 ms 8

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Custom Map

23 ms· Chicago

Jitter0.7 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.