BluRift - EU OneGrid 2x | Solo/Duo/Trio | One Grid ! banner

BluRift - EU OneGrid 2x | Solo/Duo/Trio | One Grid !

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129 ms · Chicago

Jitter 0.7 ms

Last checked 3 m ago

55 / 75 players

The Smallest Rust Map

2x Max 3 57 days live Avg ping 130.3 ms Avg jitter 17.4 ms Wipe cycle 3.7 ±1.1 days

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Connect: 54.37.128.210:28015

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First seen 07.08.2026

Next wipe: (in 1 day) High confidence

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
3.2
3
4
3
4
3
4
3.8
3.2
3
7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 88 Sep 28 · 16:29 UTC Median daily peak 57 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipe020406080100Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

020406080

Server info

One of this server's unique features is its ultra-small map. The average map size is just 3x3 grid squares! Plus, the map changes every FULL WIPE.

Features:
- 1.5x Scrap & Components, less junk
- 2x Resource Gather, Recycler Speed, Furnace Speed & Crafting Speed
- 5x Faster Decay
- Custom Monuments, Puzzles & Build Spots
- Place Barricades in TC-Blocked Areas
- Friendly Chinook & Patrol Helicopter (unless you attack heli)
- Increased Rock Damage to Barrels
- Reduced Sleeping Bag & Bed Cooldowns

MAP WIPES: MONDAY and FRIDAY 17:00 (CET)
BP WIPES: every Friday

Rules: No Cheating, No Racism, No Advertising, No Allies, No Exceeding Team Limits
For detailed rules, use the /rules command!

Ping history from Chicago

161.3ms125.3msSep 3Oct 3

Jitter history

92.5ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 129 ms 56
Online 130 ms 44
Online 130 ms 35
Online 130 ms 15
Online 129 ms 13
Online 131 ms 27
Online 130 ms 46
Online 131 ms 55
Online 129 ms 61
Online 130 ms 53
Online 131 ms 65
Online 128 ms 21
Online 131 ms 16
Online 130 ms 6
Online 130 ms 2
Online 129 ms 0
Online 130 ms 11
Online 131 ms 11
Online 129 ms 16
Online 130 ms 28
Online 130 ms 1
Online 130 ms 31
Online 130 ms 12
Online 129 ms 3
Online 131 ms 2
Online 130 ms 1
Online 130 ms 0
Online 129 ms 10
Online 131 ms 15
Online 129 ms 13
Online 129 ms 34
Online 130 ms 28
Online 130 ms 18
Online 130 ms 4
Online 128 ms 4
Online 128 ms 5
Online 130 ms 2
Online 130 ms 13
Online 130 ms 14
Online 130 ms 21
Online 130 ms 39
Online 129 ms 42
Online 129 ms 33
Online 129 ms 20
Online 129 ms 11
Online 129 ms 5
Online 129 ms 4
Online 130 ms 19
Online 130 ms 19
Online 130 ms 37

Other 2x servers in France (low ping)

X2 / SOLO / DUO

0/100

Last checked 1 m ago

Wiped 20 h ago

2x GatherMax 27 avg wipe peakVanilla

Procedural Map

89 ms· Chicago

WIPED RAIDBASES, EVENTS, QUESTS, PIRATE THEME

0/77

Last checked 1 m ago

Wiped 1 d ago

2x GatherVanilla

Custom Map

90 ms· Chicago

Jitter0.7 ms

ONLY - 2X - 50% UPKEEP

0/100

Last checked 4 m ago

Wiped 23 h ago

2x GatherMax 11 avg wipe peakVanilla

Procedural Map

90 ms· Chicago

Jitter2.8 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.