
[EU] Atak - Solo/Duo/Trio/Quad | True Vanilla
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 43 m ago
2 / 200 players
Custom +Fps
Max 4 54 days live Avg ping 103.2 ms Avg jitter 4.3 ms Wipe halving: 3 days Wipe cycle 7 ±0.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 194.54.88.3:25615
First seen 10.08.2026
Last wipe: (16 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 7 | |
| 7 | |
| 6.9 | |
| 7 | |
| — |
Server info
Support, store and rankings: atakrust.com
(VIP memberships are available in the store to skip the queue.)
Wipe cycle: Map wipe every Thursday at 15:00 UTC, BP wipe once a month.
Team limit: 4 players. Larger groups are detected automatically, proximity and shared actions are tracked.
Type /rules to read the full rules. Report cheaters with F7 or at atakrust.com.
Admins never play on the server and never interfere with gameplay, they only monitor.
Server features:
- Pure 1x vanilla: no boosts, no pay to win, balanced Rust as it is meant to be played.
- Ranking with real rewards: every action you take earns rank points. At wipe end Diamond wins VIP for 3 days, Platinum wins VIP for 7 days, Legendary wins Premium for 7 days. Rewards are granted automatically. Type /rank for your progress, /top for the standings.
- CariaAC anti-cheat: our own anti-cheat runs 24/7 and reviews every player.
- CariaAntiTeam: a dynamic team limit built on proximity and shared actions. Every teaming attempt is tracked and scored.
- Optimised custom map: Outpost and Bandit Camp merged, drone shop at the large fishing village, recyclers at every fishing village and at the stables.
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 105 ms | 9 | |
| Online | 101 ms | 1 | |
| Online | 102 ms | 2 | |
| Online | 99 ms | 2 | |
| Online | 102 ms | 2 | |
| Online | 108 ms | 3 | |
| Online | 106 ms | 9 | |
| Online | 99 ms | 10 | |
| Online | 115 ms | 16 | |
| Online | 108 ms | 17 | |
| Online | 108 ms | 6 | |
| Online | 107 ms | 6 | |
| Online | 98 ms | 2 | |
| Online | 102 ms | 2 | |
| Online | 105 ms | 1 | |
| Online | 115 ms | 9 | |
| Online | 106 ms | 13 | |
| Online | 102 ms | 19 | |
| Online | 98 ms | 23 | |
| Online | 99 ms | 33 | |
| Online | 102 ms | 27 | |
| Online | 108 ms | 15 | |
| Online | 102 ms | 8 | |
| Online | 101 ms | 8 | |
| Online | 105 ms | 5 | |
| Online | 98 ms | 22 | |
| Online | 108 ms | 28 | |
| Online | 99 ms | 39 | |
| Online | 108 ms | 51 | |
| Online | 105 ms | 53 | |
| Online | 98 ms | 40 | |
| Online | 108 ms | 29 | |
| Online | 102 ms | 18 | |
| Online | 106 ms | 10 | |
| Online | 98 ms | 7 | |
| Online | 99 ms | 23 | |
| Online | 99 ms | 28 | |
| Online | 99 ms | 32 | |
| Online | 108 ms | 66 | |
| Online | 98 ms | 87 | |
| Online | 105 ms | 91 | |
| Online | 105 ms | 86 | |
| Online | 108 ms | 87 | |
| Online | 107 ms | 69 | |
| Online | 99 ms | 63 | |
| Online | 98 ms | 30 | |
| Online | 108 ms | 16 | |
| Online | 102 ms | 47 | |
| Online | 113 ms | 66 | |
| Online | 114 ms | 89 |
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Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.