[GUA] VANILLA+ | MONDAYS | X2 | EU | MAP WIPE 28.09 banner

[GUA] VANILLA+ | MONDAYS | X2 | EU | MAP WIPE 28.09

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130 ms · Chicago

Jitter 1.4 ms

Last checked 59 s ago

2 / 500 players

Custom Map

2x 58 days live Avg ping 132.6 ms Avg jitter 32.4 ms Wipe cycle 3.8 ±3.6 days

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Connect: 51.38.147.198:28315

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First seen 07.08.2026

Next wipe: High confidence

Last wipe: (40 d ago)

Wipe history

Wiped Days since previous
3.2
7
7
7
3.8
10.1
0
0
0
0
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 294 Aug 24 Median daily peak 29 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipeWipeWipeWipeWipeForce wipe0100200300Aug 7Oct 4

59 full · 0 partial · 0 offline · 32 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

050100150200

Server info

[GUA] MONDAYS X2
--------------------[UK]--------------------
Глобал вайп був 07.09.2026 в 17:00
Наступний вайп мапи буде 14.09.2026 в 17:00

Характеристики:
- напів-класичний сервер
- команда збільшена до 16 гравців
- х2 добування
- х1.5 компоненти
- Прискорені переобники/плавлення/крафт
- меню сервера: /info
--------------------[EN]--------------------
Global wipe was 07.09.2026 - 17:00
Following wipe maps will be 14.09.2026 - 17:00

Features:
- semi-classical server
- team increased to 16 players
- x2 extraction
- x1.5 components
- Accelerated processors/smelting/crafting
- server menu: /info
-------------------------------------------
SITE - gua.pub
DISCORD - discord.gg/guarust

Ping history from Chicago

206.1ms127.3msSep 4Oct 4

Jitter history

156.6ms0msSep 4Oct 4

Recent history from Chicago

Checked Status Ping Players
Online 130 ms 3
Online 132 ms 3
Online 129 ms 4
Online 128 ms 0
Online 130 ms 0
Online 130 ms 3
Online 130 ms 8
Online 130 ms 6
Online 129 ms 5
Online 129 ms 6
Online 129 ms 6
Online 129 ms 6
Online 129 ms 6
Online 129 ms 13
Online 129 ms 17
Online 130 ms 16
Online 132 ms 12
Online 129 ms 10
Online 129 ms 12
Online 130 ms 6
Online 128 ms 3
Online 131 ms 2
Online 128 ms 2
Online 131 ms 5
Online 130 ms 10
Online 131 ms 4
Online 129 ms 33
Online 131 ms 25
Online 128 ms 17
Online 129 ms 7
Online 129 ms 6
Online 131 ms 4
Online 130 ms 14
Online 128 ms 20
Online 131 ms 53
Online 131 ms 77
Online 131 ms 56
Online 130 ms 61
Online 131 ms 51
Online 129 ms 42
Online 131 ms 22
Online 131 ms 4
Online 131 ms 35
Online 130 ms 40
Online 131 ms 81
Online 131 ms 130
Online 131 ms 143
Online 131 ms 112
Online 129 ms 95
Online 131 ms 66

Other 2x servers in France (low ping)

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Wiped 2 d ago

2x GatherVanilla

Custom Map

89 ms· Chicago

Jitter0.7 ms

ONLY - 2X - 50% UPKEEP

1/100

Last checked 25 s ago

Wiped 1 d ago

2x GatherMax 11 avg wipe peakVanilla

Procedural Map

89 ms· Chicago

Jitter3.5 ms

2x - FAT

Europe

LARDON - Linux, Casual, Noob Friendly

0/42

Last checked 4 m ago

Wiped 1 d ago

2x Gather4 avg wipe peakVanilla

Procedural Map

89 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.