
6/100
Last checked 53 s ago
Wiped 3 d ago
Procedural Map
Rust Granacante PVE ESP [KITS|TP|EVENTS|BACKPACKS] Server admin? Sign in with Steam to claim this server.
122 ms · Chicago
Jitter 2.3 ms
Last checked 3 m ago
5 / 50 players
Procedural Map
1 day live Avg ping 123.1 ms Avg jitter 3.9 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 79.112.114.208:28015
First seen 17.10.2026
Last wipe: (12 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 5 Oct 18 · 17:04 UTC Median daily peak 4 (median of daily peaks, not average population)
Observed daily peak
2 full · 0 partial · 0 offline · 6 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
Bienvenidos a Granacante Forever:
- Server PvP, Vanilla X2.
- Somos una comunidad formada por individuos respetuosos con ganas de crecer, fomentando el buen rollo y con muchas ganas de jugar a Rust.
- No importa el nivel que tengas de juego, si eres manco o cojo o si tienes morcillas por dedos, lo importante es que tengas ganas de aprender y pasarlo bien.
- No olvidemos que esto es Rust, el Raideo y el buen rollo son cosas totalmente compatibles.
Unete a nuestro discord para estar informado: https://discord.gg/VHjqrn2AcN
Siguenos en instagram @granacante.forever para enterarte de nuevos eventos.
Ofrecemos ayuda administrativa si el jugador la necesita, tanto por Discord como dentro del juego en caso de haber algun admin conectado.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 122 ms | 5 | |
| Online | 118 ms | 4 | |
| Online | 122 ms | 2 | |
| Online | 129 ms | 1 | |
| Online | 117 ms | 0 | |
| Online | 124 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 121 ms | 0 | |
| Offline | — | — | |
| Online | 124 ms | 3 | |
| Online | 124 ms | 0 |

6/100
Last checked 53 s ago
Wiped 3 d ago
Procedural Map

Europe
Almost Vanilla | No Group Limit
0/50
Last checked 3 m ago
Wiped 8 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.