
RUSTICA | EU | VANILLA x1 | WEEKLY | no donate
Server admin? Sign in with Steam to claim this server.
109 ms · Chicago
Last checked 47 s ago
0 / 250 players
Procedural Map
1x 57 days live Avg ping 109.2 ms Avg jitter 2.4 ms Wipe halving: 1 days Wipe cycle 3.7 ±2.7 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 149.50.101.26:28130
First seen 07.08.2026
Last wipe: (12 h ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 2 | |
| 6.5 | |
| 7.4 | |
| 1 | |
| 1.5 | |
| 0.9 | |
| 3.4 | |
| 7.2 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 8 Sep 20 · 14:48 UTC Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 3
- Oct 1
- Sep 25
- Sep 17
- Sep 16
Server info
RUSTICA — CLASSIC VANILLA RUST
EU SERVER
VANILLA • x1 RATES • 50% UPKEEP
NO TEAM LIMIT
WEEKLY WIPE
PROCEDURAL MAP
NO KITS • NO P2W
ACTIVE ADMINS
NEW PLAYERS WELCOME
A clean and fair classic Rust experience for new and experienced players.
NO BOOSTED LOOT
NO PAY-TO-WIN
NO KITS
NO UNNECESSARY CHANGES
BUILD • FARM • FIGHT • LOOT • RAID • SURVIVE
DISCORD: discord.gg/mHtF6sA7MX
FRESH WIPE • FRESH START • FRESH BATTLES
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 5 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 2 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 2 | |
| Online | 115 ms | 2 | |
| Online | 115 ms | 1 | |
| Online | 108 ms | 3 | |
| Online | 109 ms | 1 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 109 ms | 2 | |
| Online | 116 ms | 2 | |
| Online | 109 ms | 2 | |
| Online | 108 ms | 3 | |
| Online | 110 ms | 1 |
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Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.