

MOROCCO RUST /
Europe
X2 / SOLO / DUO
3/100
Last checked 44 s ago
Wiped 16 h ago
Procedural Map
BluRift - EU OneGrid 2x | SOLO ONLY | One Grid ! Server admin? Sign in with Steam to claim this server.
130 ms · Chicago
Jitter 0 ms
Last checked 2 m ago
3 / 40 players
The Smallest Rust Map
2x Max 1 56 days live Avg ping 129.2 ms Avg jitter 1.8 ms Wipe cycle 3.1 ±1.4 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 54.37.128.210:29015
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 2.2 | |
| 3 | |
| 3 | |
| 1 | |
| 3 | |
| 4 | |
| 3 | |
| 4 | |
| 3 | |
| 1.8 | |
| 2.2 | |
| 3 | |
| 7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 42 Aug 18 Median daily peak 13 (median of daily peaks, not average population)
Observed daily peak
58 full · 0 partial · 0 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
One of this server's unique features is its ultra-small map. The average map size is just 3x3 grid squares! Plus, the map changes every FULL WIPE.
Features:
- 1.5x Scrap & Components, less junk
- 2x Resource Gather, Recycler Speed, Furnace Speed & Crafting Speed
- 5x Faster Decay - Custom Monuments, Puzzles & Build Spots
- Place Barricades in TC-Blocked Areas
- Friendly Chinook & Patrol Helicopter (unless you attack heli)
- Increased Rock Damage to Barrels
- Reduced Sleeping Bag & Bed Cooldowns
MAP WIPES: TUESDAY and SATURDAY 17:00 (CET)
BP WIPES: every SATURDAY
Rules: No Cheating, No Racism, No Advertising, No Allies, No Exceeding Team Limits
For detailed rules, use the /rules command!
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 130 ms | 6 | |
| Online | 130 ms | 1 | |
| Online | 129 ms | 1 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 1 | |
| Online | 130 ms | 3 | |
| Online | 130 ms | 6 | |
| Online | 130 ms | 4 | |
| Online | 131 ms | 2 | |
| Online | 128 ms | 1 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 1 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 1 | |
| Online | 130 ms | 1 | |
| Online | 130 ms | 1 | |
| Online | 130 ms | 1 | |
| Online | 129 ms | 5 | |
| Online | 128 ms | 3 | |
| Online | 129 ms | 3 | |
| Online | 129 ms | 3 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 7 | |
| Online | 129 ms | 9 | |
| Online | 130 ms | 15 | |
| Online | 130 ms | 16 | |
| Online | 129 ms | 23 | |
| Online | 129 ms | 16 | |
| Online | 129 ms | 9 | |
| Online | 130 ms | 6 | |
| Online | 129 ms | 3 | |
| Online | 130 ms | 1 | |
| Online | 130 ms | 5 | |
| Online | 130 ms | 9 | |
| Online | 130 ms | 14 | |
| Online | 129 ms | 18 | |
| Online | 130 ms | 23 | |
| Online | 130 ms | 1 | |
| Online | 130 ms | 2 | |
| Online | 129 ms | 0 | |
| Online | 132 ms | 1 | |
| Online | 130 ms | 2 | |
| Online | 129 ms | 1 | |
| Online | 130 ms | 1 | |
| Online | 130 ms | 3 | |
| Online | 131 ms | 4 | |
| Online | 131 ms | 8 |


Europe
X2 / SOLO / DUO
3/100
Last checked 44 s ago
Wiped 16 h ago
Procedural Map


Europe
WIPED RAIDBASES, EVENTS, QUESTS, PIRATE THEME
0/77
Last checked 8 m ago
Wiped 1 d ago
Custom Map

Europe
|Solo/Duo/Trio/Quad| Just Wiped
4/100
Last checked 2 m ago
Wiped 1 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.