RUSTWORLD.CC [EU] Warsaw - Main | Monthly/PvP | Wiped: 10/01 banner

RUSTWORLD.CC [EU] Warsaw - Main | Monthly/PvP | Wiped: 10/01

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131 ms · Chicago

Jitter 1.4 ms

Last checked 2 m ago

0 / 40 players

RustWorld WAW1

56 days live Avg ping 130.4 ms Avg jitter 14.5 ms

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Connect: 146.59.47.23:7002

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First seen 07.08.2026

Next wipe: (in 28 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 1 Aug 29 Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

Force wipeForce wipe01Aug 7Oct 3

58 full · 0 partial · 0 offline · 33 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01

Server info

=================== RUST WORLD FOUNDATION ===================
WAW1.rustworld.cc - RustWorld EU Main Server in Warsaw Poland
-Witamy na głównym serwerze RustWorld.CC w Warszawie, Polska!-
This server offers traditional game play.

Map size is 3500 using seed 1337.
Last wipe was at 09/03/2026, Next wipe is at 10/01/2026
Server has 105 hours uptime, running at 31.90 fps with 0/40 players online.

FEATURES:
+ Custom maps rotating monthly with exclusive monuments
+ Wipes: Maps and BPs monthly on 1st Thursday (Forced)
+ 2x gather | 5x stack size
+ Network: 13 servers worldwide at www.rustworld.cc

RULES:
- No cheating, scripting, or exploit abuse - permanent ban
- No racism, slurs, or doxxing in chat
- No chat or mic spam
- Group limit: no limit
- English in global chat please (teams free to use any language)

Website: http://www.rustworld.cc/

Server provided by: Rust World Foundation Inc.

Ping history from Chicago

156ms126msSep 3Oct 3

Jitter history

76.7ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 131 ms 0
Online 129 ms 0
Online 129 ms 0
Online 129 ms 0
Online 129 ms 0
Online 130 ms 0
Online 130 ms 0
Online 130 ms 0
Online 129 ms 0
Online 130 ms 0
Online 131 ms 0
Online 131 ms 0
Online 129 ms 0
Online 128 ms 0
Online 130 ms 0
Online 130 ms 0
Online 131 ms 0
Online 130 ms 0
Online 131 ms 0
Online 130 ms 0
Online 130 ms 0
Online 130 ms 0
Online 130 ms 0
Online 130 ms 0
Online 130 ms 0
Online 131 ms 0
Online 130 ms 0
Online 130 ms 0
Online 128 ms 0
Online 130 ms 0
Online 131 ms 0
Online 129 ms 0
Online 129 ms 0
Online 130 ms 0
Online 129 ms 0
Online 128 ms 0
Online 129 ms 0
Online 130 ms 0
Online 130 ms 0
Online 130 ms 0
Online 130 ms 0
Online 129 ms 0
Online 130 ms 0
Online 130 ms 0
Online 129 ms 0
Online 131 ms 0
Online 130 ms 0
Online 129 ms 0
Online 131 ms 0
Online 129 ms 0

Other servers in France (low ping)

WIPED RAIDBASES, EVENTS, QUESTS, PIRATE THEME

1/77

Last checked 4 m ago

Wiped 1 d ago

2x GatherVanilla

Custom Map

89 ms· Chicago

Jitter3.2 ms

X2 / SOLO / DUO

1/100

Last checked 1 m ago

Wiped 15 h ago

2x GatherMax 27 avg wipe peakVanilla

Procedural Map

89 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.