[GUA] CLASSIK | LONG | VANILLA | FULL WIPE 01.10
Server admin? Sign in with Steam to claim this server.
130 ms · Chicago
Jitter 0.7 ms
Last checked 2 m ago
12 / 500 players
Custom Map
57 days live Avg ping 131.2 ms Avg jitter 20.4 ms Wipe cycle 10.7 ±8 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 51.38.142.180:28315
First seen 07.08.2026
Last wipe: (45 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 21.2 | |
| 6.8 | |
| 14.9 | |
| 0 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 19 Sep 20 · 17:58 UTC Median daily peak 7 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Sep 10
- Aug 19
- Aug 19 (2026)
Server info
[GUA] LONG | VANILLA
--------------------[UK]--------------------
Глобал вайп був 10.09.2026 в 17:00
Наступний глобал вайп буде 01.10.2026 в 21:00
--------------------[EN]--------------------
Global wipe was 10.09.2026 - 17:00
Following global wipe will be 01.10.2026 - 21:00
-------------------------------------------
SITE - gua.pub
DISCORD - discord.gg/guarust
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 130 ms | 13 | |
| Online | 129 ms | 5 | |
| Online | 131 ms | 1 | |
| Online | 130 ms | 11 | |
| Online | 131 ms | 10 | |
| Online | 130 ms | 11 | |
| Online | 131 ms | 7 | |
| Online | 131 ms | 5 | |
| Online | 129 ms | 3 | |
| Online | 131 ms | 1 | |
| Online | 129 ms | 3 | |
| Online | 130 ms | 6 | |
| Online | 131 ms | 11 | |
| Online | 131 ms | 8 | |
| Online | 131 ms | 5 | |
| Online | 131 ms | 3 | |
| Online | 131 ms | 3 | |
| Online | 130 ms | 2 | |
| Online | 129 ms | 0 | |
| Online | 131 ms | 1 | |
| Online | 131 ms | 1 | |
| Online | 130 ms | 2 | |
| Online | 131 ms | 10 | |
| Online | 131 ms | 8 | |
| Online | 131 ms | 2 | |
| Online | 129 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 129 ms | 1 | |
| Online | 131 ms | 1 | |
| Online | 130 ms | 1 | |
| Online | 131 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 130 ms | 1 | |
| Online | 129 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 131 ms | 1 | |
| Online | 131 ms | 0 | |
| Online | 131 ms | 0 |
Other servers in France (low ping)


BRUME x2 JUST
Europe
WIPED RAIDBASES, EVENTS, QUESTS, PIRATE THEME
0/77
Last checked 11 s ago
Wiped 2 d ago
Custom Map
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.