
0/125
Last checked 3 s ago
Wiped 10 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
140 ms · Chicago
Jitter 7.8 ms
Last checked 3 m ago
0 / 75 players
Custom Map
Max 2 4 days live Avg ping 136.9 ms Avg jitter 6.2 ms Wipe halving: 1 days Wipe cycle 1.5 ±0.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 157.85.88.92:24689
First seen 14.10.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 1.8 | |
| 1.3 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 5 Oct 17 · 13:02 UTC Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
5 full · 0 partial · 0 offline · 86 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Calm server for individuals with less Rust experience
3k hours or less - No exceptions
Minor Quality of Life Mods
Hackers will be banned/ Active Mods
Wipes Biweekly
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 140 ms | 1 | |
| Online | 129 ms | 1 | |
| Online | 133 ms | 1 | |
| Online | 140 ms | 0 | |
| Online | 135 ms | 2 | |
| Online | 132 ms | 1 | |
| Online | 136 ms | 1 | |
| Online | 136 ms | 1 | |
| Online | 136 ms | 0 | |
| Online | 140 ms | 2 | |
| Online | 128 ms | 4 | |
| Online | 132 ms | 1 | |
| Online | 140 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 140 ms | 1 | |
| Online | 136 ms | 0 | |
| Online | 136 ms | 0 | |
| Online | 132 ms | 1 | |
| Online | 136 ms | 1 | |
| Online | 143 ms | 2 | |
| Online | 136 ms | 1 | |
| Online | 143 ms | 1 | |
| Online | 136 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 136 ms | 0 | |
| Online | 140 ms | 1 | |
| Online | 139 ms | 1 | |
| Online | 143 ms | 0 | |
| Online | 162 ms | 1 | |
| Online | 129 ms | 0 |

0/125
Last checked 3 s ago
Wiped 10 d ago
Procedural Map
Rust 2x
0/100
Last checked 1 m ago
Wiped 4 d ago
Procedural Map

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.