

RustReign | 3X
Europe
| TRIO | EU
0/100
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Vanadium | PvP Base Protection |3x|EU/PL Server admin? Sign in with Steam to claim this server.
129 ms · Chicago
Jitter 0 ms
Last checked 2 m ago
2 / 40 players
Custom Map
3x 57 days live Avg ping 132 ms Avg jitter 33.6 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 57.128.211.123:27016
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 5 Oct 3 · 11:14 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
58 full · 0 partial · 0 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Vanadium Rust server:
- PvP
- 100% offline raid protection
- Duel Arena
- 3x gather
- guarded crate events
- bradley drops
- AI raidable base events
- teleport
- remover tool
- bigger stacks
- your SAM's can attack NPC helis
- better bot drops
- better drones
- bigger stack size
- ocean tide
- treehouses and houses
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 129 ms | 2 | |
| Online | 129 ms | 3 | |
| Online | 129 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 1 | |
| Online | 131 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 1 | |
| Online | 131 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 131 ms | 0 |


Europe
| TRIO | EU
0/100
Last checked 2 m ago
Wiped 1 d ago
Procedural Map


Europe
3X Vanilla | Wiped 22h ago
0/20
Last checked 3 m ago
Wiped 23 h ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.