Battaris #1 - Vanilla+ 2x | Shared BPs | Monday 19.10 19/10 banner

Battaris #1 - Vanilla+ 2x | Shared BPs | Monday 19.10 19/10

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Wipe today at

108 ms · Chicago

Last checked 1 m ago

0 / 120 players

2x 79 days live Avg ping 110.3 ms Avg jitter 2.9 ms Wipe halving: 1 days Wipe cycle 5.1 ±2.3 days

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Connect: 149.50.101.26:28023

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First seen 07.08.2026

Last wipe: (6 d ago)

Wipe history

Wiped Days since previous
6.9
7.1
3.7
3.2
7.1
1.9
7.1
7
1.7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 5 Oct 5 · 15:47 UTC Median daily peak 1 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeWipeWipeForce wipeWipeWipeWipe012345Aug 7Oct 26

81 full · 0 partial · 0 offline · 10 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0123

Server info

Battaris — улучшенный классический сервер без доната.
Вайп — каждый понедельник в 14:00
Глобал вайп — раз в месяц
— Игроков в команде (NOLIMIT)
— БП на всю команду (Shared BPs)
— Ресурсов x2 | Крафта x2 | Компоненты x2
— День 55 минут | Ночь 5 минут
— Карта 3000

Battaris — an enhanced classic server without donations.
Wipe — every Monday at 14:00
Global Wipe — once a month
— No team size limit (NOLIMIT)
— Shared BPs
— 2x Gather Rates | 2x Crafting Speed | 2x Components
— Day 55 minutes | Night 5 minutes
— Map size 3000

Ping history from Chicago

113.7ms108.2msSep 26Oct 26

Jitter history

4ms0msSep 26Oct 26

Recent history from Chicago

Checked Status Ping Players
Online 108 ms 0
Online 109 ms 0
Online 108 ms 0
Online 108 ms 0
Online 109 ms 0
Online 109 ms 0
Online 109 ms 0
Online 109 ms 0
Online 115 ms 0
Online 109 ms 0
Online 109 ms 0
Online 108 ms 0
Online 115 ms 0
Online 109 ms 0
Online 109 ms 0
Online 108 ms 0
Online 116 ms 0
Online 109 ms 0
Online 108 ms 0
Online 109 ms 0
Online 109 ms 0
Online 109 ms 0
Online 109 ms 0
Online 109 ms 0
Online 116 ms 0
Online 109 ms 1
Online 109 ms 0
Online 109 ms 0
Online 109 ms 0
Online 116 ms 0
Online 108 ms 0
Online 109 ms 0
Online 109 ms 0
Online 108 ms 0
Online 116 ms 0
Online 109 ms 0
Online 108 ms 0
Online 112 ms 0
Online 118 ms 0
Online 112 ms 0
Online 118 ms 0
Online 118 ms 0
Online 112 ms 0
Online 118 ms 0
Online 112 ms 0
Online 112 ms 0
Online 112 ms 0
Online 118 ms 0
Online 112 ms 0
Online 108 ms 0

Other 2x servers in Poland (low ping)

RUST X2 | ДЛЯ НОВАЧКІВ | WIPE 22.10

0/500

Last checked 5 m ago

Wiped 3 d ago

50% elapsed50% left

Next wipe in 3 days

2x Gather4 avg wipe peakVanilla

Procedural Map

108 ms· Chicago

2X NOLIMIT | 277 DEVBLOG

0/50

Last checked 5 m ago

Wiped 1 d ago

2x GatherModded

Procedural Map

108 ms· Chicago

Wiped 16/10 | Loot+ | Kits | TP | Shop

0/100

Last checked 1 m ago

Wiped 2 d ago

40% elapsed60% left

Next wipe in 4 days

2x Gather0 avg wipe peakVanilla

Procedural Map

111 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.