

[EU/TR] TURK RUST
Middle East
3X - MAX 5 | Yeni Başlayanlar
3/200
Last checked 2 m ago
Wiped 1 d ago
SENSEI PVE 3x Premium Jet|MINECRAFT|ST|Raid Bases|Fish|Epic|Eve Server admin? Sign in with Steam to claim this server.
137 ms · Chicago
Jitter 1.4 ms
Last checked 1 m ago
6 / 60 players
Procedural Map
3x 10 days live Avg ping 137.9 ms Avg jitter 3.6 ms Wipe halving: 3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 185.23.17.44:28015
First seen 08.10.2026
Last wipe: (8 d ago)
| Wiped | Days since previous |
|---|---|
| 1.4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 10 Oct 17 · 18:41 UTC Median daily peak 3.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
RONIN SENSEI | 3X PvE
Kendi hikâyeni kur, geliş ve keşfet! 3X toplama hızına sahip sunucumuzda özel sistemlerle dolu bir Rust deneyimi seni bekliyor.
• Skill Tree ile karakterini geliştir.
• NPC düşmanlara ve zombilere karşı mücadele et.
• Görevleri tamamla, ödüller kazan.
• Özel bitkiler yetiştir, nadir mineraller topla.
• Oyuncu pazarında ticaret yap.
• Hazır ev ve yer altı yaşam alanı sistemlerini keşfet.
• Takımını kur, arkadaşlarınla birlikte ilerle.
PvE odaklı oyun, zengin içerik ve farklı gelişim yollarıyla Ronin Sensei’ye hoş geldin!
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 137 ms | 7 | |
| Online | 135 ms | 6 | |
| Online | 140 ms | 5 | |
| Online | 138 ms | 2 | |
| Online | 136 ms | 2 | |
| Online | 132 ms | 0 | |
| Online | 134 ms | 1 | |
| Online | 133 ms | 3 | |
| Online | 138 ms | 8 | |
| Online | 134 ms | 2 | |
| Online | 136 ms | 1 | |
| Online | 138 ms | 1 | |
| Online | 132 ms | 2 | |
| Online | 137 ms | 2 | |
| Online | 143 ms | 1 | |
| Online | 136 ms | 1 | |
| Online | 140 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 136 ms | 2 | |
| Online | 139 ms | 2 | |
| Online | 132 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 137 ms | 0 | |
| Offline | 141 ms | — | |
| Online | 132 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 136 ms | 1 | |
| Online | 136 ms | 1 | |
| Online | 136 ms | 3 | |
| Online | 140 ms | 2 | |
| Online | 137 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 137 ms | 1 | |
| Online | 147 ms | 1 | |
| Online | 138 ms | 1 | |
| Online | 136 ms | 2 | |
| Online | 138 ms | 0 | |
| Online | 143 ms | 1 | |
| Online | 138 ms | 1 | |
| Online | 136 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 137 ms | 0 | |
| Offline | — | — | |
| Online | 134 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 143 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 137 ms | 0 |


Middle East
3X - MAX 5 | Yeni Başlayanlar
3/200
Last checked 2 m ago
Wiped 1 d ago


Middle East
| SOLO/DUO | TP • KIT • LOOT
0/200
Last checked 3 m ago
Wiped 7 d ago
Procedural Map
Middle East
| Solo/Duo/Trio | Yeni başlayanlar içi
4/100
Last checked 25 s ago
Wiped 10 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.