Gamle Gamers -
Europe
Hosted af din-server.dk
0/50
Last checked 7 m ago
Wiped 1 d ago
Procedural Map
[NORDIC]Northern Lights PvE | RaidableBases | Events | Skilltre Server admin? Sign in with Steam to claim this server.
97 ms · Chicago
Jitter 0 ms
Last checked 4 m ago
3 / 50 players
Procedural Map
56 days live Avg ping 107.2 ms Avg jitter 7.1 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 5.186.77.105:28015
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 12 Sep 3 Median daily peak 3 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Northern Lights PvE. Join the Discord Community! https://discord.gg/uCGXr5KsbB
Webshop for VIP https://northernlights.craftingstore.net/
- Monthly map wipe
- Monthly BP wipe
- Monthly Event Tokens wipe
- Vanilla Upkeep
- Skinbox
- Sign Manager
- Stackable boxes
- True PvE Protection
- RaidableBases
- Harbor Event, Convoy, Gas Station Event, Supermarket Event, Caravan,
- Skilltree with Prestige enabled
- Economics using coins and event tokens
- BackPacks
- Shop
- Abandoned Bases
- Larger Stacks
- Deployable Nature
- Removetool
- Custom Vending Machines
- Much more
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 97 ms | 4 | |
| Online | 97 ms | 5 | |
| Online | 97 ms | 1 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 1 | |
| Online | 97 ms | 2 | |
| Online | 97 ms | 7 | |
| Online | 97 ms | 5 | |
| Online | 97 ms | 2 | |
| Online | 97 ms | 3 | |
| Online | 97 ms | 3 | |
| Online | 97 ms | 2 | |
| Online | 97 ms | 1 | |
| Online | 105 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 115 ms | 1 | |
| Online | 97 ms | 1 | |
| Online | 97 ms | 2 | |
| Online | 104 ms | 8 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 1 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 113 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 104 ms | 2 | |
| Online | 97 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 1 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 2 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 1 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 105 ms | 1 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 |
Europe
Hosted af din-server.dk
0/50
Last checked 7 m ago
Wiped 1 d ago
Procedural Map

22/50
Last checked 25 s ago
Wiped 2 d ago
Procedural Map

| Solo/Duo/Trio | PvP/PvE-zoner | Bi-
7/50
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.