Rust Life's Good PvE x10 + PvP Weekends | Kits | Wiped 17.10

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134 ms · Chicago

Jitter 0 ms

Last checked 6 s ago

0 / 100 players

Procedural Map

10x 11 days live Avg ping 137.2 ms Avg jitter 3.7 ms

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Connect: 85.72.83.222:28015

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First seen 07.10.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
10.7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 2 Oct 8 · 09:52 UTC Median daily peak 1 (median of daily peaks, not average population)

Observed daily peak

Wipe012Oct 7Oct 18

12 full · 0 partial · 0 offline · 79 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012

Server info

=== PVE x5 | POWERFUL | LOW LATENCY ===

Welcome, survivor - make yourself at home!
Free starter kit + welcome scrap, daily login scrap, backpacks, clans & more.

[ !! WARNING !! ]
RAID BOSSES guard the monuments (giant ones at the harbours). They throw grenades, vanish in smoke and hunt anyone who attacks them. Bring friends, armor and a plan - they drop elite loot.

[ EVENTS ]
* Armored train - Roaming tank - Patrol heli - Cargo ship - Chinook - Airdrops
* Zombie hordes roam the map - master zombies with chainsaws - Excavator & Dome events
* Contests every 3 hours: top 3 win ammo, weapon mods & scrap

[ SERVER ]
PvE with gather x5, big stacks, skill tree & levels, NPC vendors (weapons cost more!), rare weapon drops from barrels, crates & NPCs.
Daily restart 05:00. More coming soon!

Ping history from Chicago

141ms134.9msOct 7Oct 18

Jitter history

5ms2.2msOct 7Oct 18

Recent history from Chicago

Checked Status Ping Players
Online 134 ms 0
Online 134 ms 0
Online 134 ms 0
Online 135 ms 0
Online 141 ms 0
Online 141 ms 0
Online 141 ms 0
Online 134 ms 0
Online 141 ms 0
Online 140 ms 0
Online 142 ms 0
Online 134 ms 0
Online 140 ms 1
Online 134 ms 0
Online 134 ms 0
Online 140 ms 0
Online 134 ms 0
Online 134 ms 0
Online 140 ms 0
Online 134 ms 0
Online 134 ms 0
Online 141 ms 0
Online 134 ms 0
Online 134 ms 0
Online 134 ms 0
Online 134 ms 0
Online 134 ms 0
Online 134 ms 0
Online 136 ms 0
Online 136 ms 0
Online 142 ms 0
Online 135 ms 0
Online 136 ms 0
Online 135 ms 0
Online 142 ms 0
Online 136 ms 0
Online 136 ms 0
Online 135 ms 0
Online 135 ms 0
Online 141 ms 0
Online 134 ms 0
Online 141 ms 0
Online 134 ms 0
Online 134 ms 0
Online 140 ms 0
Online 134 ms 0
Online 134 ms 0
Online 134 ms 0
Online 141 ms 0
Online 134 ms 0

Other servers in Greece (low ping)

| JUST WIPED! | PVP/RAID | ACTIVE ADMI

1/100

Last checked 50 s ago

Wiped 3 d ago

45% elapsed55% left

Next wipe in 3 days

5x GatherVanilla

Procedural Map

136 ms· Chicago

Jitter0 ms

PvP x100 | Team 8 | Wiped 17.10

0/100

Last checked 1 s ago

Wiped 1 d ago

100x GatherVanilla

Procedural Map

140 ms· Chicago

Jitter4.2 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.