Phoenix Gaming - EU/DK 2x Vanilla|Team Max 5 banner

Phoenix Gaming - EU/DK 2x Vanilla|Team Max 5

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102 ms · Chicago

Jitter 0.6 ms

Last checked 7 m ago

0 / 50 players

Procedural Map

2x Max 5 56 days live Avg ping 111.4 ms Avg jitter 6.6 ms Wipe halving: 2 days Wipe cycle 4.7 ±1.9 days

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Connect: 80.208.56.246:28017

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First seen 07.08.2026

Next wipe: (in 5 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
4.9
2
7
3.3
3.7
7.1
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 4 Sep 13 · 14:20 UTC Median daily peak 1 (median of daily peaks, not average population)

Observed daily peak

WipeWipeWipeWipeWipeWipeWipe01234Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01234

Server info

Welcome to Phoenix Gaming - Nordic's Largest Rust Community!

Weekly map wipe at 16:00 CEST.
BP wipe every 14 days at 16:00 CEST.
Team Max: 5 players.

Experience perfectly balanced gameplay with 2x Loot & Scrap and 2x Vanilla rates.
Check out our website: PhoenixGaming.NET

- 2x Gathering
- Short nights & long days
- Junk items removed from loot
- StackSize 2x
- Always active Anti-ESP - no x-ray, no exceptions
- 50% boosted Upkeep
- 50% Bed & Bag Cooldown
- Crafting Speed 2x
- Smelt Speed 2x
- Recycler Speed 2x
- Clans REBORN
- Change base skin via TC
- Skinbox
- Solo base friendly
- 70% Offline Raid Protection via TC
- TC Skin
- No P2W and no TP!

Non-playing active admins + strong anti-cheat.
Over 4 years of experience running Rust servers.

Join our Discord server to learn more about the server and our community.
Press the View Web Page button.

Ping history from Chicago

116.8ms101.4msSep 3Oct 3

Jitter history

9ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 102 ms 0
Online 101 ms 0
Online 101 ms 0
Online 101 ms 0
Online 102 ms 0
Online 101 ms 0
Online 101 ms 0
Online 101 ms 0
Online 101 ms 0
Online 101 ms 0
Online 101 ms 1
Online 101 ms 1
Online 101 ms 0
Online 109 ms 1
Online 116 ms 0
Online 102 ms 0
Online 108 ms 0
Online 101 ms 1
Online 101 ms 0
Online 117 ms 0
Online 117 ms 1
Online 102 ms 0
Online 101 ms 0
Online 101 ms 0
Online 101 ms 0
Online 109 ms 0
Online 102 ms 0
Online 119 ms 0
Online 109 ms 0
Online 101 ms 0
Online 119 ms 0
Online 108 ms 0
Online 101 ms 0
Online 102 ms 0
Online 101 ms 0
Online 116 ms 0
Online 109 ms 0
Online 101 ms 0
Online 101 ms 0
Online 101 ms 0
Offline — —
Online 101 ms 0
Online 101 ms 0
Online 101 ms 0
Online 120 ms 0
Online 101 ms 1
Online 101 ms 0
Online 101 ms 0
Online 120 ms 0
Online 117 ms 0

Other 2x servers in Denmark (low ping)

0/200

Last checked 5 s ago

Wiped 1 d ago

2x Gather0 avg wipe peakVanilla

Custom Map

100 ms· Chicago

Jitter0 ms

Monthly|SkillTree|Quests|RP|Bosse

4/50

Last checked 3 m ago

Wiped 1 d ago

5% elapsed95% left

Next wipe in 28 days

2x Gather11 avg wipe peakVanilla

Custom Map

101 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.