

- Modded
2/100
Last checked 47 s ago
Wiped 10 d ago
Procedural Map
PVE NIKOV|TP|RAIDBASE|BOSS|EVENT Server admin? Sign in with Steam to claim this server.
177 ms · Chicago
Jitter 7.1 ms
Last checked 4 m ago
0 / 50 players
Procedural Map
14 days live Avg ping 183.2 ms Avg jitter 7 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 94.158.50.72:28015
First seen 04.10.2026
Last wipe: (13 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Oct 17 · 05:41 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
3 full · 0 partial · 5 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
Добро пожаловать на PvE-сервер NIKOV PVE! Урон по игрокам и базам отключен 24/7. Вас ждут кастомные Рейд-Базы, штурм Парома (Фери) и Терминала, Конвой, Спутник, Поезд, Харбор и эпические Боссы с умным ИИ! Стабильный FPS и ламповая атмосфера. Выживайте в удовольствие!
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 177 ms | 0 | |
| Online | 182 ms | 0 | |
| Online | 191 ms | 0 | |
| Online | 190 ms | 0 | |
| Online | 190 ms | 0 | |
| Online | 180 ms | 0 | |
| Online | 186 ms | 1 | |
| Online | 172 ms | 0 | |
| Online | 181 ms | 0 | |
| Online | 181 ms | 0 | |
| Online | 191 ms | 0 | |
| Online | 182 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 172 ms | 0 | |
| Online | 186 ms | 0 | |
| Online | 177 ms | 0 | |
| Online | 187 ms | 0 | |
| Online | 176 ms | 0 | |
| Online | 177 ms | 0 | |
| Online | 183 ms | 0 | |
| Online | 176 ms | 0 | |
| Offline | 184 ms | — | |
| Offline | 176 ms | — | |
| Offline | 176 ms | — | |
| Offline | 180 ms | — | |
| Offline | 193 ms | — | |
| Offline | 188 ms | — | |
| Offline | 176 ms | — | |
| Offline | 194 ms | — | |
| Offline | 194 ms | — |


- Modded
2/100
Last checked 47 s ago
Wiped 10 d ago
Procedural Map


19/200
Last checked 4 s ago
Wiped 2 d ago
Procedural Map

- Classic
0/100
Last checked 4 m ago
Wiped 17 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.