10/2 Rustocalypse |
Europe
10XGather/10XLoot/RaidableBases/Zombies
0/50
Last checked 32 s ago
Wiped 3 d ago
Procedural Map
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106 ms · Chicago
Jitter 7.1 ms
Last checked 58 s ago
0 / 50 players
Procedural Map
1 day live Avg ping 112.5 ms Avg jitter 6.8 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 77.61.71.3:28015
First seen 03.10.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 0 Oct 3 · 19:46 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
2 full · 0 partial · 0 offline · 29 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
- Vanilla gather
- Adjusted stacksizes (5x)
- Economics & Ingame shop (W.I.P.)
- Personal Mini (/mymini - 1 hour cooldown)
- Personal Heli (/callheli - 3 hour cooldown)
- Raidable Bases (21 in total)
- BetterNPC (NPC Enemies at monuments)
- Adjusted upkeep (about 25%)
- Building privilege workbench
- No deer
- Extended Cargo (120 minutes)
- 4500 Mapsize
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 106 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 106 ms | 0 |
Europe
10XGather/10XLoot/RaidableBases/Zombies
0/50
Last checked 32 s ago
Wiped 3 d ago
Procedural Map

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.