2/100
Last checked 1 m ago
Wiped 3 d ago
Procedural Map
sunshine PVE 月清 十倍 萌新 死亡不掉落 防盗 Server admin? Sign in with Steam to claim this server.
222 ms · Chicago
Jitter 2.1 ms
Last checked 2 m ago
6 / 100 players
Procedural Map
1 day live Avg ping 219.9 ms Avg jitter 4.6 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 61.140.64.106:10001
First seen 03.10.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 10 Oct 4 · 13:52 UTC Median daily peak 7 (median of daily peaks, not average population)
Observed daily peak
2 full · 0 partial · 0 offline · 29 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
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| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 222 ms | 6 | |
| Online | 219 ms | 6 | |
| Offline | 218 ms | — | |
| Online | 223 ms | 7 | |
| Online | — | 6 | |
| Online | 229 ms | 7 | |
| Online | 220 ms | 7 | |
| Online | 213 ms | 5 | |
| Online | 215 ms | 3 |
2/100
Last checked 1 m ago
Wiped 3 d ago
Procedural Map
Asia
10/2 14.00新开 无插件
0/100
Last checked 33 s ago
Wiped 3 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.