[EU] Flux • 2x Biweekly • Solo/Duo/Trio • JUST WIPED banner

[EU] Flux • 2x Biweekly • Solo/Duo/Trio • JUST WIPED

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Offline

Last checked 1 h ago

0 / 150 players

Hosted in London, UK

2x Max 3 56 days live Avg ping 88 ms Avg jitter 2 ms

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Connect: 85.121.120.19:28015

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First seen 08.08.2026

Next wipe: Predicted

Last wipe: (30 d ago)

Wipe history

Wiped Days since previous
—

Server info

2x Biweekly Solo/Duo/Trio, hosted in London. Blueprints never wipe, fast cycle, no restart grind. Custom loot, no P2W.

• Custom Events
• High performance server
• Bandit camp merged into Outpost
• No P2W
• Biweekly wipes, 17:00 UTC
• No BP wipes
• Custom loot, junk stripped
• Soft TP: /home only
• Map 3500 | Group limit 3
• Kits, Clans, Blueprint Sharing
• Furnace Splitter, /remove, /ofd

Discord.gg/ffdGTcrngR

Other 2x servers in United Kingdom (low ping)

Monthly Trio Premium |50% Upkeep|No BP Wipes|x2

3/200

Last checked 4 m ago

Wiped 2 d ago

10% elapsed90% left

Next wipe in 27 days

2x GatherMax 3No BP wipe4 avg wipe peakVanillaDiscord

11 ms· Chicago

2x | Skills | Events | Npc Raids | Quests

2/50

Last checked 5 m ago

Wiped 1 d ago

7% elapsed93% left

Next wipe in 28 days

2x Gather6 avg wipe peakVanilla

Lush Custom PvE Maps

11 ms· Chicago

Monthly Duo/Trio/Quad Premium|50% Upkeep|Max 4|x2

2/200

Last checked 1 m ago

Wiped 2 d ago

10% elapsed90% left

Next wipe in 27 days

2x GatherMax 45 avg wipe peakVanillaDiscord

11 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.