
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
22/150
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 1 h ago
1 / 100 players
Custom Map
0 days live Avg ping 71.3 ms Avg jitter 1.8 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 76.51.158.37:28015
First seen 03.10.2026
Last wipe: (21 h ago)
| Wiped | Days since previous |
|---|---|
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 1 Oct 3 · 01:16 UTC Median daily peak 1 (median of daily peaks, not average population)
1 full · 0 partial · 0 offline · 7 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
Rust lore tied to real world places and events.
Modernized map with balanced PvP and PvE zones.
Built to preserve the sandbox desolation of Hapis.
Basic quality-of-life mods and contemporary monuments.
No pay-to-win VIP kits, no RPG fantasy or forced quests.
Monthly forced and blueprint wipe. Type /info for rules.
Daily restarts 11am and 11pm PST). View Webpage for Discord.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 71 ms | 0 | |
| Online | 74 ms | 1 | |
| Online | 71 ms | 1 | |
| Online | 69 ms | 1 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
22/150
Last checked 1 m ago
Wiped 2 d ago
Procedural Map

North America
|PvE/PvP|Zones|Zombies|zLevels|Raid Protec
8/150
Last checked 44 s ago
Wiped 2 d ago
Procedural Map

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
7/150
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.