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RustGETON

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123 ms · Chicago

Jitter 0 ms

Last checked 2 m ago

1 / 10 players

Procedural Map

1 day live Avg ping 125.6 ms Avg jitter 3.1 ms

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Connect: 82.223.24.239:20900

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First seen 02.10.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 1 Oct 2 · 12:01 UTC Median daily peak 1 (median of daily peaks, not average population)

Observed daily peak

Wipe01Oct 2Oct 3

2 full · 0 partial · 0 offline · 29 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

Not enough wipe history yet to compare cycles — this fills in as more wipes complete.

Server info

Welcome to 4netplayers

Ping history from Chicago

126.8ms124.3msOct 2Oct 3

Jitter history

3.1ms2.6msOct 2Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 123 ms 0
Online 123 ms 0
Online 122 ms 0
Online 122 ms 0
Online 128 ms 0
Online 128 ms 0
Online 130 ms 0
Online 122 ms 0
Online 129 ms 0
Online 129 ms 0
Online 123 ms 1
Online 128 ms 1

Other servers in Spain (low ping)

|[100% Gratis]|[Eventos]|[Estable]|

14/100

Last checked 35 s ago

Wiped 1 d ago

20 avg wipe peakVanilla

Procedural Map

96 ms· Chicago

Jitter0 ms

RaidDunes

Europe

0/100

Last checked 4 m ago

Wiped 1 d ago

0 avg wipe peakVanilla

Procedural Map

96 ms· Chicago

Jitter5.7 ms

0/40

Last checked 6 m ago

Wiped 1 d ago

1 avg wipe peakVanilla

Procedural Map

96 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.