
2x-6x Event Drugs
0/100
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
107 ms · Chicago
Jitter 0 ms
Last checked 1 m ago
2 / 50 players
Procedural Map
2x 56 days live Avg ping 116.5 ms Avg jitter 6.3 ms Wipe halving: 2 days Wipe cycle 13.7 ±0.5 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 148.252.76.98:28022
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 14 | |
| 14 | |
| 13 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 6 Sep 20 · 15:38 UTC Median daily peak 3 (median of daily peaks, not average population)
Observed daily peak
58 full · 0 partial · 0 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Map - BiWeekly at 20:00 CET
Bps - Jan/April/July/October wipe
Skill Tree - Jan wipe
Currency - BiWeekly
Easy Mode: Vanilla npc around the map and friendly convoy until attacked.
Hard mode: Custom npc around the map and aggressive convoy.
- 2x Gather/Loot
- 1x Stack size
- Extended Workbench Range
- Recyclers at Monuments
- Gun Game
- Survival arena
- Alot of events
- Pve QOL plugins
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 107 ms | 2 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 2 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 3 | |
| Online | 107 ms | 3 | |
| Online | 107 ms | 4 | |
| Online | 107 ms | 3 | |
| Online | 107 ms | 4 | |
| Online | 107 ms | 3 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 123 ms | 4 | |
| Online | 115 ms | 4 | |
| Online | 112 ms | 3 | |
| Online | 115 ms | 1 | |
| Online | 122 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 122 ms | 1 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 1 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 1 |

2x-6x Event Drugs
0/100
Last checked 4 m ago
Wiped 1 d ago
Procedural Map

Europe
Pve Easy | 2x | EU | Linux friendly
2/50
Last checked 4 m ago
Wiped 1 d ago
Procedural Map

Europe
] | NOOB PARADISE 1 | FRIENDLY | 2X | ZED | WIP
0/200
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.