2/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
253 ms · Chicago
Last checked 3 m ago
5 / 100 players
Procedural Map
1 day live Avg ping 270.1 ms Avg jitter 38.4 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 101.74.127.81:28015
First seen 02.10.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 16 Oct 3 · 14:17 UTC Median daily peak 15 (median of daily peaks, not average population)
Observed daily peak
2 full · 0 partial · 0 offline · 89 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
★5倍资源·大矿事件·立即制作
★自动授权·熔炉加速·工业加速
★礼包系统·一键升级·在线奖励
★售卖机无限库存·购买无等待时间·更多
★白天时间加长夜晚时间极短·
★ 祝您游戏愉快!
★扣扣群:389450283
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 253 ms | 2 | |
| Online | 334 ms | 13 | |
| Online | 244 ms | 8 | |
| Offline | — | — | |
| Offline | — | — | |
| Online | — | 11 | |
| Offline | — | — | |
| Offline | 268 ms | — | |
| Online | 225 ms | 4 | |
| Online | 251 ms | 6 | |
| Online | 241 ms | 7 | |
| Offline | 318 ms | — | |
| Offline | — | — | |
| Offline | — | — | |
| Online | 219 ms | 8 | |
| Offline | 308 ms | — | |
| Offline | 310 ms | — |
2/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Asia
10/2 14.00新开 无插件
3/100
Last checked 1 m ago
Wiped 2 d ago
Procedural Map

0/200
Last checked 26 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.