
[PVE] Green Island
Europe
- Heli-Training
0/30
Last checked 6 m ago
Wiped 1 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
110 ms · Chicago
Last checked 1 m ago
1 / 200 players
Procedural Map
5x Max 2 1 day live Avg ping 113.9 ms Avg jitter 3.3 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 188.47.90.231:28115
First seen 02.10.2026
Last wipe: (2 h ago)
| Wiped | Days since previous |
|---|---|
| 1.4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Oct 3 · 15:52 UTC Median daily peak 1.5 (median of daily peaks, not average population)
Observed daily peak
2 full · 0 partial · 0 offline · 6 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 110 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 117 ms | 1 | |
| Online | 110 ms | 1 | |
| Online | 116 ms | 1 | |
| Online | 110 ms | 1 | |
| Online | 110 ms | 1 | |
| Online | 117 ms | 1 | |
| Online | 111 ms | 1 | |
| Online | 117 ms | 1 | |
| Online | 117 ms | 1 | |
| Online | 111 ms | 1 | |
| Offline | 117 ms | — | |
| Offline | 111 ms | — | |
| Offline | 117 ms | — |

Europe
- Heli-Training
0/30
Last checked 6 m ago
Wiped 1 d ago
Custom Map



Europe
DYKTΥ | PvE/PvP | EVENTY | RAIDABLE BASES
13/100
Last checked 10 s ago
Wiped 1 d ago
Custom Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.