[ESP] Spanish World ★ PVE x2 ★ RaidBases | Kits | Eventos
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119 ms · Chicago
Last checked 19 s ago
5 / 32 players
Custom Map
2x 1 day live Avg ping 133.5 ms Avg jitter 10.8 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 80.29.70.182:28015
First seen 02.10.2026
Last wipe: (2 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 8 Oct 3 · 21:30 UTC Median daily peak 7 (median of daily peaks, not average population)
Observed daily peak
2 full · 0 partial · 0 offline · 29 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
Server info
Bienvenido a [ESP] Spanish World PvE x2
¡El servidor perfecto para construir y luchar contra la IA sin estrés!
COMODIDADES:
• Farmeo, Hornos y Recicladoras x2.
• Mochila permanente (/backpack).
• Teletransporte (/home, /tpr).
• Kits (/kit) y recompensas por jugar (/s).
• Construcción fácil (/bgrade, /remove, /sil).
• Stacks aumentados y cerraduras en vehículos.
• Skins gratis (/skin).
EVENTOS PVE:
• Bases Raideables: ¡Raidea NPCs sin miedo!
• Tren Blindado: ¡Asalta el tren defendido!
• Monumentos, Airdrops y Tesoros con Bots armados.
Usa /info en el chat para leer las reglas.
¡Pulsa en VIEW WEBPAGE para unirte al Discord!
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 119 ms | 8 | |
| Online | 146 ms | 4 | |
| Online | 146 ms | 3 | |
| Online | 125 ms | 2 | |
| Online | 126 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 125 ms | 1 | |
| Online | 140 ms | 0 | |
| Online | 119 ms | 3 | |
| Online | 145 ms | 2 | |
| Online | 146 ms | 2 | |
| Online | 146 ms | 5 | |
| Online | 125 ms | 4 | |
| Online | 140 ms | 3 | |
| Online | 139 ms | 1 | |
| Online | 120 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 125 ms | 0 |
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Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.