Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip banner

Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip

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No reading yet from Chicago

Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.

Last checked 21 s ago

65 / 100 players

Procedural Map

2x Max 4 1 day live

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Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 20.52.17.223:27026

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  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 20.52.17.223:27026

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First seen 01.10.2026

Next wipe: (in 28 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
0.9
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 80 Oct 1 · 18:40 UTC Median daily peak 80 (median of daily peaks, not average population)

Observed daily peak

WipeWipe020406080Oct 1Oct 3

3 full · 0 partial · 0 offline · 88 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

020406080

Server info

Atlas Rust Servers | Made for the most competitive

Map Wipes: Force Wipes
Blueprints Wipes: N/A (does not wipe ever)

Links• discord.gg/atlasrust
• store.atlasrustservers.com

Features
• 2x Gather
• 2x Loot (removed junk)
• Free QoL
• No paid features
• Exclusive Anti-team plugins
• QoL features to assist with the team limit

24 hours discord staff support

Recent history from Chicago

Checked Status Ping Players
Online — 69
Online — 76
Online — 70
Online — 63
Online — 68
Online — 62
Online — 75
Online — 71
Online — 62
Online — 65
Online — 69
Online — 62
Online — 76
Online — 67
Online — 77
Online — 80
Online — 62
Online — 72
Online — 66
Online — 72
Online — 77

Other 2x servers in Germany (low ping)

2x Solo|Duo 50% Upkeep

0/100

Last checked 3 m ago

Wiped 1 d ago

2x GatherMax 21 avg wipe peakVanilla

Procedural Map

23 ms· Chicago

Jitter0 ms

Max 5 Team Month Wipe

0/50

Last checked 5 m ago

Wiped 1 d ago

2x GatherMax 51 avg wipe peakVanilla

Procedural Map

94 ms· Chicago

Jitter0 ms

- X2 | Solo/Duo/Trio/Quad |

7/100

Last checked 2 m ago

Wiped 1 d ago

2x GatherMax 4Vanilla

Custom Map

95 ms· Chicago

Jitter1.4 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.