
Micro Wasteland COMING
Europe
SOON
0/24
Last checked 6 m ago
Wiped 1 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 21 s ago
60 / 100 players
Procedural Map
2 days live
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 4.182.234.116:27004
First seen 01.10.2026
Last wipe: (20 h ago)
| Wiped | Days since previous |
|---|---|
| 1.4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 80 Oct 1 · 09:59 UTC Median daily peak 80 (median of daily peaks, not average population)
Observed daily peak
3 full · 0 partial · 0 offline · 28 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Weekly map wipe @ 15:00 London Time (unless forced wipe)
- Player portal: https://my.rustafied.com (server info, map voting, banlist, and more)
- Store: https://rustafied.com/store
- Support: https://rustafied.com/support
- Discord: https://discord.gg/rustafied
Forced wipe: First Thursday @ 2PM EST / 19:00 London (wipes all blueprints)
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 66 | |
| Online | — | 66 | |
| Online | — | 55 | |
| Online | — | 42 | |
| Online | — | 67 | |
| Online | — | 62 | |
| Online | — | 44 | |
| Online | — | 45 | |
| Offline | — | — | |
| Online | — | 56 | |
| Online | — | 59 | |
| Online | — | 61 | |
| Online | — | 70 | |
| Online | — | 31 | |
| Online | — | 60 | |
| Online | — | 67 | |
| Online | — | 51 | |
| Online | — | 40 | |
| Online | — | 51 | |
| Online | — | 74 | |
| Online | — | 34 | |
| Online | — | 45 |

Europe
SOON
0/24
Last checked 6 m ago
Wiped 1 d ago
Custom Map


Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 11 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.