
2x-6x Event Drugs
0/100
Last checked 8 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
110 ms · Chicago
Jitter 0 ms
Last checked 8 m ago
0 / 200 players
Procedural Map
2x 56 days live Avg ping 120.2 ms Avg jitter 7.5 ms Wipe halving: 2 days Wipe cycle 14 ±12.9 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 84.213.96.98:28015
First seen 08.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 26.9 | |
| 1.1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 7 Sep 30 · 19:44 UTC Median daily peak 4 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to [ MOTO ] { notice, every first thursday of the month there is a dev update at 20:00 CET, MOTO update will stay late, cause not all updates are released before 20:00, we will be up and running about 30 min after or so )
* No Griefing: Players are not allowed to engage in activities that intentionally disrupt or harm other players' experiences, including destroying their structures, stealing their items, or repeatedly targeting them in a hostile manner without justification.
* No Offline Raiding: Raiding or attacking other players' bases or territories while they are offline is strictly prohibited. This rule ensures fairness and provides all players with an equal opportunity to defend themselves and their assets.
* No Toxic Behavior: Players must maintain a positive and respectful attitude towards others. Toxic behavior, including harassment, discrimination, or verbal abuse, will not be tolerated and may result in disciplinary action.
* Be Helpful: Players are encouraged to assist
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 110 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 111 ms | 2 | |
| Online | 111 ms | 2 | |
| Online | 110 ms | 1 | |
| Online | 112 ms | 4 | |
| Online | 113 ms | 5 | |
| Online | 112 ms | 1 | |
| Online | 112 ms | 3 | |
| Online | 111 ms | 2 | |
| Online | 110 ms | 2 | |
| Online | 119 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 1 | |
| Online | 113 ms | 2 | |
| Online | 118 ms | 1 | |
| Online | 120 ms | 0 | |
| Online | 112 ms | 3 | |
| Online | 110 ms | 3 | |
| Online | 111 ms | 4 | |
| Online | 112 ms | 2 | |
| Online | 118 ms | 2 | |
| Online | 112 ms | 2 | |
| Online | 119 ms | 2 | |
| Online | 112 ms | 2 | |
| Online | 110 ms | 4 | |
| Online | 119 ms | 4 | |
| Online | 111 ms | 3 | |
| Online | 129 ms | 2 | |
| Online | 111 ms | 2 | |
| Online | 109 ms | 3 | |
| Online | 119 ms | 2 | |
| Online | 118 ms | 2 | |
| Online | 112 ms | 2 | |
| Online | 111 ms | 2 | |
| Online | 111 ms | 2 | |
| Online | 112 ms | 3 | |
| Online | 118 ms | 2 | |
| Online | 111 ms | 2 | |
| Online | 112 ms | 2 | |
| Online | 112 ms | 2 | |
| Online | 111 ms | 2 | |
| Online | 111 ms | 2 | |
| Online | 129 ms | 2 | |
| Online | 111 ms | 2 | |
| Online | 111 ms | 2 | |
| Online | 111 ms | 4 | |
| Online | 111 ms | 3 |

2x-6x Event Drugs
0/100
Last checked 8 m ago
Wiped 1 d ago
Procedural Map

Europe
Pve Easy | 2x | EU | Linux friendly
3/50
Last checked 1 m ago
Wiped 1 d ago
Procedural Map

Europe
Pve Hard | 2x | EU | Linux friendly
1/50
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.