
|US| Paradise Island
North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
5/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
107 ms · Chicago
Last checked 3 m ago
1 / 35 players
Procedural Map
2x 4 days live Avg ping 99.1 ms Avg jitter 4.4 ms Wipe halving: 1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 169.155.122.184:9125
First seen 29.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 2.2 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 5 Sep 29 · 17:21 UTC Median daily peak 3 (median of daily peaks, not average population)
Observed daily peak
5 full · 0 partial · 0 offline · 3 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Powered by my BUH
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 107 ms | 1 | |
| Online | 95 ms | 1 | |
| Online | 96 ms | 1 | |
| Online | 99 ms | 1 | |
| Online | 99 ms | 1 | |
| Online | 96 ms | 1 | |
| Online | 102 ms | 1 | |
| Online | 94 ms | 1 | |
| Online | 96 ms | 1 | |
| Online | 101 ms | 1 | |
| Online | 106 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 96 ms | 1 | |
| Online | 96 ms | 1 | |
| Online | 106 ms | 1 | |
| Online | 94 ms | 1 | |
| Online | 99 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 95 ms | 2 | |
| Online | 95 ms | 2 | |
| Online | 95 ms | 2 | |
| Online | 102 ms | 1 | |
| Online | 94 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 101 ms | 1 | |
| Online | 95 ms | 1 | |
| Online | 106 ms | 0 | |
| Online | 101 ms | 3 | |
| Online | 102 ms | 2 | |
| Online | 106 ms | 1 | |
| Online | 95 ms | 3 | |
| Online | 100 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 94 ms | 3 | |
| Online | 95 ms | 2 | |
| Online | 96 ms | 3 | |
| Online | 102 ms | 2 |

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
5/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map

North America
2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN
1/50
Last checked 54 s ago
Wiped 2 d ago
Dark Ages
North America
NPC Raids | Leaderboard | No Offline | Biweekly
0/100
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.