Stewges [US] 5X
North America
[Kits][Events][StaticLoot][SkillTree]
3/50
Last checked 2 m ago
Wiped 2 d ago
Procedural
Server admin? Sign in with Steam to claim this server.
43 ms · Chicago
Last checked 5 m ago
3 / 100 players
Procedural Map
5x 4 days live Avg ping 49.3 ms Avg jitter 6.7 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 76.129.147.220:28015
First seen 29.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 2.8 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 5 Oct 3 · 12:31 UTC Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
5 full · 0 partial · 0 offline · 26 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
My Rust server | Powered by AMP
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 43 ms | 1 | |
| Online | 48 ms | 4 | |
| Online | 44 ms | 2 | |
| Online | 42 ms | 1 | |
| Online | 55 ms | 1 | |
| Online | 42 ms | 1 | |
| Online | 54 ms | 1 | |
| Online | 43 ms | 1 | |
| Online | 44 ms | 1 | |
| Online | 56 ms | 1 | |
| Online | 42 ms | 1 | |
| Online | 56 ms | 1 | |
| Online | 43 ms | 1 | |
| Online | 43 ms | 1 | |
| Online | 56 ms | 1 | |
| Online | 55 ms | 1 | |
| Online | 43 ms | 1 | |
| Online | 50 ms | 1 | |
| Online | 56 ms | 1 | |
| Online | 55 ms | 1 | |
| Online | 43 ms | 0 | |
| Online | 42 ms | 1 | |
| Online | 43 ms | 1 | |
| Online | 43 ms | 1 | |
| Online | 56 ms | 0 | |
| Online | 50 ms | 1 | |
| Online | 43 ms | 1 | |
| Online | 58 ms | 1 | |
| Online | 42 ms | 0 | |
| Online | 44 ms | 1 | |
| Online | 58 ms | 2 | |
| Online | 56 ms | 2 | |
| Online | 42 ms | 1 | |
| Online | 58 ms | 1 | |
| Online | 43 ms | 0 | |
| Online | 55 ms | 0 | |
| Online | 44 ms | 0 | |
| Online | 58 ms | 1 | |
| Online | 63 ms | 2 | |
| Offline | — | — | |
| Online | 58 ms | 0 | |
| Online | 46 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 58 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 56 ms | 1 | |
| Online | 59 ms | 0 | |
| Online | 43 ms | 1 | |
| Online | 49 ms | 0 |
North America
[Kits][Events][StaticLoot][SkillTree]
3/50
Last checked 2 m ago
Wiped 2 d ago
Procedural
North America
1/100
Last checked 41 s ago
Wiped 2 d ago
Procedural Map

North America
- 5X|PVP|PVE|Plot Cliaming|Protection
0/100
Last checked 6 m ago
Wiped 2 d ago
Custom Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.