

Dark Night Club
South America
X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot
0/50
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 2 h ago
2 / 100 players
Procedural Map
5x Max 4 4 days live Avg ping 156.5 ms Avg jitter 1.1 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 186.10.211.35:28015
First seen 28.09.2026
Last wipe: (4 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Sep 29 · 06:52 UTC Median daily peak 1.5 (median of daily peaks, not average population)
Observed daily peak
2 full · 0 partial · 4 offline · 85 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 156 ms | 0 | |
| Online | 155 ms | 0 | |
| Online | 158 ms | 1 | |
| Online | 157 ms | 1 |


South America
X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot
0/50
Last checked 4 m ago
Wiped 1 d ago
Procedural Map


South America
X5 Mensual | 01/10 Full Wipe
10/100
Last checked 4 m ago
Wiped 1 d ago
FPS+ LunaRust.com


South America
| 01/10 Full Wipe
25/100
Last checked 4 m ago
Wiped 1 d ago
FPS+ LunaRust.com
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.