GORGONA [X1000 | PIRATE/NON-STEAM | LOOT+ | FPS++] banner

GORGONA [X1000 | PIRATE/NON-STEAM | LOOT+ | FPS++]

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132 ms · Chicago

Jitter 3.5 ms

Last checked 3 m ago

0 / 400 players

GorgonaRust Custom Map

1000x 5 days live Avg ping 126.4 ms Avg jitter 4.5 ms Wipe cycle 0.9 ±0.1 days

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Connect: 89.248.236.142:27112

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  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
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First seen 28.09.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
0.8
1
0.8
0.8
0.8
0.8
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 4 Sep 29 · 17:46 UTC Median daily peak 2 (median of daily peaks, not average population)

Observed daily peak

WipeWipeWipeForce wipeWipe01234Sep 28Oct 3

6 full · 0 partial · 0 offline · 2 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0123

Server info

vk.com/gorgonarust • GORGONA X1000 • Стартовые наборы • Рейты X1000 на ресурсы • X100 на найденные предметы • Временная блокировка предметов после вайпа • Оповещения о рейдах • Телепорты и трейд • Апгрейд и удаление построек • Рейдблок • Пропуск ночи • Карта • Ивенты • ПВО не стреляет в зоне действия вашего шкафа • Поддержка мышек Bloody и X7 (макросы = перманентный бан) • Приятной игры!

Ping history from Chicago

128.1ms124.7msSep 28Oct 3

Jitter history

4.9ms3.5msSep 28Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 132 ms 0
Online 127 ms 0
Online 121 ms 0
Online 131 ms 0
Online 133 ms 0
Online 123 ms 0
Online 121 ms 0
Online 131 ms 0
Online 126 ms 0
Online 132 ms 0
Online 128 ms 0
Online 121 ms 0
Online 129 ms 0
Online 121 ms 0
Online 121 ms 0
Online 121 ms 0
Online 121 ms 0
Online 121 ms 0
Online 132 ms 0
Online 130 ms 2
Online 121 ms 0
Online 129 ms 0
Online 121 ms 0
Online 122 ms 0
Online 121 ms 0
Online 121 ms 0
Online 131 ms 0
Online 127 ms 0
Online 131 ms 0
Online 126 ms 0
Online 123 ms 2
Online 129 ms 0
Online 133 ms 2
Online 128 ms 1
Online 123 ms 1
Online 123 ms 1
Online 123 ms 0
Online 129 ms 0
Online 123 ms 0
Online 122 ms 0
Online 132 ms 2
Online 126 ms 0
Online 132 ms 0
Online 129 ms 0
Online 121 ms 0
Online 129 ms 0
Online 133 ms 0
Online 122 ms 0
Online 130 ms 0
Online 121 ms 0

Other 1000x servers in Russia (low ping)

FREE VIP, NOLIMIT, LOOT++, CLANS] 02.10

7/100

Last checked 2 m ago

Wiped 1 d ago

1000x Gather14 avg wipe peakVanillaDiscord

120 ms· Chicago

X1000 | NOLIMIT | FPS+ | CLANS ] WIPE: 3.10]

1/200

Last checked 33 s ago

Wiped 7 h ago

1000x Gather5 avg wipe peakVanilla

Procedural Map

120 ms· Chicago

Jitter5.7 ms

| 1000x | LOOT+

6/300

Last checked 2 m ago

Wiped 43 d ago

1000x GatherVanilla

Custom Map

121 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.