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Offline

Last checked 3 h ago

1 / 2 players

Custom Map

5 days live Avg ping 240.4 ms Avg jitter 43.4 ms Wipe cycle 12.4 ±11.5 days

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Connect: 202.189.23.225:60005

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First seen 28.09.2026

Last wipe: (3 d ago)

Wipe history

Wiped Days since previous
0.9
23.9
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 1 Sep 28 · 04:01 UTC Median daily peak 1 (median of daily peaks, not average population)

Observed daily peak

WipeWipe01Sep 28Oct 1

4 full · 0 partial · 2 offline · 25 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01

Server info

cs

Ping history from Chicago

256.3ms231.2msSep 28Oct 1

Jitter history

77.5ms8.1msSep 28Oct 1

Recent history from Chicago

Checked Status Ping Players
Offline — —
Online 224 ms 0
Online 230 ms 0
Online 228 ms 0
Online 227 ms 0
Online — 0
Online 247 ms 0
Online 240 ms 0
Online 232 ms 0
Online 239 ms 0
Online 221 ms 1
Online 228 ms 0
Online 311 ms 1
Online 241 ms 0
Online 241 ms 0
Online 236 ms 0
Online 198 ms 0
Online 223 ms 0
Online 240 ms 0
Online 199 ms 0
Online 224 ms 0
Online 290 ms 1
Online 225 ms 1
Online 222 ms 0
Online 257 ms 0
Online 236 ms 0
Online 241 ms 0
Online 225 ms 0
Online 231 ms 0
Online 195 ms 0
Online 229 ms 0
Offline 457 ms —
Online 233 ms 0
Online — 0
Online 224 ms 0
Online 224 ms 0
Online 257 ms 1

Other servers in China (low ping)

2203

Asia

0/32

Last checked 3 m ago

Wiped 2 d ago

1 avg wipe peakModded

Procedural Map

176 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.