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ANCHOR RUST PVE

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143 ms · Chicago

Last checked 18 s ago

0 / 100 players

Procedural Map

57 days live Avg ping 146.4 ms Avg jitter 12.4 ms Wipe cycle 7.8 ±0.9 days

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Connect: 95.105.76.2:28015

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First seen 07.08.2026

Last wipe: (20 h ago)

Wipe history

Wiped Days since previous
8.5
6.5
8.5
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 2 Oct 3 · 12:59 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

Wipe012Sep 27Oct 3

7 full · 0 partial · 0 offline · 1 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0123

Server info

ANCHOR RUST PVE — сюда приходят играть, а не выживать среди токсиков.

PVE: игроки не могут убивать друг друга и ломать чужие постройки. База цела, даже когда ты офлайн.

ВАЙП: карта — каждый четверг в 20:00 МСК. Чертежи — раз в месяц, в первый четверг.
Карта Procedural 4250. ДОБЫЧА X1-X5: рейт растёт вместе с прокачкой навыков, потолок 100 уровней
ЧЕМ ЗАНЯТЬСЯ:
— Рейдовые базы 5 уровней: лёгкие и средние появляются сами, тяжёлые и выше покупаются за скрап
— Конвой на дорогах: бредли, турели, вертолёт
— Затонувшая подлодка
— Заказы Бригадира, прокачка за добычу, Крот-проводник в Аутпосте
— Живой ИИ-помощник прямо в чате: напиши !gpt и свой вопрос

Без доната. Читеров баним с первого раза. Админ живой и отвечает.
Всё о сервере — команда /info в игре.

Ping history from Chicago

163.4ms133msSep 4Oct 3

Jitter history

15.4ms0msSep 4Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 143 ms 0
Online 148 ms 0
Online 141 ms 0
Online 134 ms 0
Online 132 ms 0
Offline — —
Offline 133 ms —
Offline 133 ms —
Online 133 ms 0
Online 133 ms 0
Online 132 ms 0
Online 133 ms 0
Online 150 ms 0
Online 133 ms 0
Online 133 ms 0
Online 141 ms 0
Online 133 ms 0
Online 133 ms 0
Online 133 ms 0
Online 133 ms 0
Online 133 ms 0
Online 133 ms 0
Online 133 ms 0
Online 133 ms 0
Online 150 ms 0
Online 133 ms 0
Online 158 ms 0
Online 141 ms 0
Online 133 ms 0
Online 151 ms 0
Online 133 ms 0
Online 133 ms 0
Online 132 ms 0
Online 149 ms 0
Online 133 ms 0
Online 153 ms 0
Online 142 ms 0
Online 148 ms 0
Online 139 ms 0
Online 140 ms 0
Online 134 ms 0
Online 141 ms 0
Online 140 ms 0
Online 133 ms 0
Online 136 ms 0
Online 133 ms 0
Online 132 ms 0
Online 158 ms 0
Online 141 ms 0
Online 134 ms 0

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Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.