Rust 2x
0/100
Last checked 23 s ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
145 ms · Chicago
Last checked 1 m ago
0 / 10 players
Procedural Map
6 days live Avg ping 149.3 ms Avg jitter 6.3 ms Wipe halving: 2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 153.134.205.239:55041
First seen 27.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 27.7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 1 Sep 28 · 07:44 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
7 full · 0 partial · 0 offline · 24 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
No server description has been provided.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 145 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 158 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 155 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 156 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 142 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 157 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 151 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 155 ms | 0 | |
| Online | 153 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 159 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 157 ms | 0 | |
| Online | 156 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 153 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 155 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 171 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 153 ms | 0 | |
| Online | 143 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 156 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 146 ms | 0 |
Rust 2x
0/100
Last checked 23 s ago
Wiped 2 d ago
Procedural Map

0/125
Last checked 3 m ago
Wiped 2 d ago
Procedural Map

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.